This PoE 3.12 Witch Necromancer Raise Spectre build is a good starter build for player. This build has been adjusted accordingly to the starter, and it can work well without any unique. It is focused on tankiness while still having good DPS.

Quick Jump

Skill Tree

Ascendancy

Mindless Aggression -> Unnatural Strength -> Mistress of Sacrifice -> Commander of Darkness

Pantheon 

Lunaris for mapping
Solaris for bossing
Arakaali for Sirus*

Bandit: Kill All

Passive Tree & PoB

Path of Building Link: https://pastebin.com/UUz1EdjT

 

 

 

 

Gems Setup

Body Armour

For Syndicate Operative:

Raise Spectre + Spell Echo + Elemental Damage with Attacks + Vicious Projectiles + Volley + Minion Damage 

For Slave Drivers:

Raise Spectre + Spell Echo + Elemental Focus + Minion Damage + Controlled Destruction + Deathmark

Solar Guard: 

Raise Spectre + Spell Echo + Elemental Focus + Minion Damage + Deathmark + Concentrated Effect / Greater Multiple Projectiles

(swap GMP/Conc for map/bossing)

Redemption Sentry:

Raise Spectre + Elemental Damage with Attacks + Elemental Focus + Minion Damage + Deathmark + Vicious Projectiles / Greater Multiple Projectiles

(swap GMP/VP for map/bossing)

Please see Recommended Spectres section below for Awakened Gems and gems for other spectres.

Helmet, Boots & Gloves

Helmet: 1 red & 3 blue

Raise Zombie+ Summon Stone Golem + Feeding Frenzy + Elemental Army + 

1. Stone Golem gives life regen.

2. Golem and Zombies can proc Feeding Frenzy buff that give spectres more damage and attack/cast speed.

3. Golem and Zombies can proc exposure from Elemental Army for -10% lightning res.

Boots: 1 blue, 2 red, 1 blue or green

Summon Skitterbots + Dread Banner + Generosity

1. Skitterbots chill and shock enemies.

2. Dread banner reduce nearby enemy accuracy (less hit chance).

3. Choose Aura for your spectre: Fire = Zealotry, Cold = Hatred, Lightning = Wrath.

Gloves: 4 blue

Armageddon Brand / Storm Band + Curse On Hit + Elemental Weakness + Flame Dash

1. Brand reduces enemy ele res (Elemental Equilibrium -50% and Elemental Weakness curse -44%)

2. Flame Dash is get out of danger movement skill.

3. Choose brand that is opposite of spectre damage. Arma for lightning spectre, Storm for cold and fire spectre.

Weapon & Shield

Weapon: 1 green, 2 blue

Desecrate + Bone Offering + Summon Skeletons

1. Desecrate spawns corpses.

2. Bone Offering consumes corpses to increase block chance for minions and necro, as well as some life recovery.

3. Skeletons add extra minions for pulling agro (and taunt if you have it on a cluster or ghastly jewel).

NOTE: You can use Vaal Skeletons to body block bosses with a mass of skeletons!

Shield: 2 red, 1 blue

Steelskin + Increased Duration + Convocation

1. Convocation teleport spectres to you.

2. Steelskin gives extra '2200 life'.

NOTE: You can set Steelskin to left mouse button. Also set 'always attack without moving'. It will autocast on cooldown.

 

Gear Setup

Helmet

Crafted +1 helmet -> life helmet -> Crafted +3 level minion gems helmet

Chest

Crimson Raiment
+45 to Intelligence
+117 to maximum Life
Regenerate 1.1 Life per second
+15% to Cold Resistance
+1 to maximum number of Spectres
8% increased maximum Life
5% increased maximum Mana

Any chest -> 5L rare -> Tabula Rasa or 6L rare -> 6L +1 number spectre

NOTE: +1 spectre body armour is drop only (mod cannot be crafted)

Gloves

Crafted gloves with life, resis

Boots

Two-Toned Boots
+12% to Fire and Lightning Resistances
---------------------------------------------
+47 to maximum Life
+1 to Level of all Raise Spectre Gems
+21% to Lightning Resistance
15% increased Movement Speed
21% increased Stun and Block Recovery
21% increased Armour and Energy Shield
+14 to maximum Life

(Bones of Ullr) -> Fossil-crafted boots (+1 level of all raise spectre)

Weapon

Demon's Horn
32% increased Spell Damage
-------------------------------------------
+9 to Intelligence
+77 to maximum Mana
68% increased Mana Regeneration Rate
Gain 6% of Cold Damage as Extra Chaos Damage
Minions deal 64% increased Damage
Minions have 5% chance to deal Double Damage
Trigger a Socketed Spell when you Use a Skill

Double damage wand from Temple or crafted Convoking wand

Endgame Craft

Convoking Wand
Can roll Minion Modifiers
---------------------------------------------------
30% increased Spell Damage
+1 to Level of all Spell Skill Gems
+1 to Level of all Minion Skill Gems
Can have up to 3 Crafted Modifiers
Trigger a Socketed Spell when you Use a Skill
Minions have 14% increased Attack Speed
Minions have 15% increased Cast Speed

Shield

Angelic Kite Shield
+12% to all Elemental Resistances
----------------------------------------------
54% increased Armour and Energy Shield
+62 to maximum Life
+4% Chance to Block
Recover 4% of Life when you Block
5% Chance to Block Spell Damage

Any shield with high life -> Crafted Shaper shield with 'recover 5% life when block'

Belt

Any belt -> Stygian Vise with life, resis

Jewellery

Citrine Amulet
+28 to Strength and Dexterity
------------------------------------------
+42 to all Attributes
Regenerate 8.1 Life per second
+78 to maximum Mana
+47% to Lightning Resistance
+1 to Level of all Intelligence Skill Gems
+55 to maximum Life

Amulet: Rare amulet or Jinxed Juju or Amulet with +1 int gems

Anointment: Death Attunement

Rings: any ring; vermillion recommended. 

Jewels

You can craft or buy ghastly eyes. Mod priorities:

  • life
  • Taunt and blind
  • increased minion attack/cast speed or increased minion damage

Highly recommend for Sirus fight: 'Corrupted Blood cannot be inflicted on you'

Recommended Unique Jewels:

Anatomical Knowledge: +flat life & 8% increased maximum life

Unending Hunger: 50% chance for minion to gain Soul Eater

Flasks

Bubbling Divine Flask of Staunching - instant life flask & remove bleed

Quicksilver of Adrenaline - increased movement speed

Basalt of Warding - phys damage reduction & remove curse

Quartz Flask of Heat - 10% Dodge, phasing & remove freeze

Jade Flask of Reflexes - evasion

Recommended Unique Flasks

Rumi's Concoction

 

Double the DPS with Weapon Swap

You can use this trick to get DPS boost for boss fights. Only use this if you know boss fight well and you can dodge the attacks!

Your mapping weapon set will be the same as in the guide.

Desecrate - Bone Offering - Summon Skeletons

Steelskin - Increased Duration - Convocation

Demon's Horn
32% increased Spell Damage
+9 to Intelligence
+77 to maximum Mana
68% increased Mana Regeneration Rate
Gain 6% of Cold Damage as Extra Chaos Damage
Minions deal 64% increased Damage
Minions have 5% chance to deal Double Damage
Trigger a Socketed Spell when you Use a Skill

Angelic Kite Shield
+12% to all Elemental Resistances
54% increased Armour and Energy Shield
+62 to maximum Life
+4% Chance to Block
Recover 4% of Life when you Block
5% Chance to Block Spell Damage

 

Then have second weapon set just for bossing:

Summon Skeletons - Flesh Offering - Desecrate

Holy Flame Totem - Multiple Totems - Culling Strike

Convoking Wand
Can roll Minion Modifiers
+41 to maximum Mana
+1 to Level of all Minion Skill Gems
Minions have 23% increased maximum Life
Minions deal 103% increased Damage
Minions have +503 to Accuracy Rating
Trigger a Socketed Spell when you Use a Skill

Victario's Charity
+8% to all Elemental Resistances
+59 to maximum Life
+25% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on Hit

Flesh Offering will give big DPS boost. Multi totem + HFT will generate frenzy charges. The totems will also have culling strike to instantly kill boss at 10%!

 

Recommended Spectres 

Syndicate Operative

Bossing: 4 / Mapping: 5

Build Guide and Showcase

Damage type: Cold-conversion (Triad Grip)

+ Shotgun effect
+ Fast movement speed
+ Fast cast speed
- No DPS in melee range - must reposition with convocation.

Where: Syndicate Safehouse mission (research, intervention)

Support gems: Spell Echo + Elemental Damage with Attacks + Vicious Projectiles + Volley + Minion Damage

Aura: Hatred, Haste

Curse: Frostbite

Gloves: Triad Grip 4 green sockets

Baranite Preacher (BP)

Bossing: 5 / Mapping: 4

Damage type: Lightning spell

+ High damage, pierce
- Slow moving projectile (Ball Lightning)

Where: Crusader influence map

Support gems: Spell Echo + Predator + Added Lightning Damage + Greater Multiple Projectiles( boss swap Elemental Focus) + Minion Damage

Aura: Wrath, Zealotry

Curse: Conductivity

Cold Snap to create chilling area

Gloves: Algor Mortis

Snow Rhex (SR)

Bossing: 4 / Mapping: 3 (solo), 5 (with spiders)

Damage type: Cold melee

+ High damage
+ High HP
- Melee range

Where: Redeemer influence map.

Support gems: Predator + Minion Damage + Melee Physical Damage + Melee Splash ( boss swap Multistrike)+ Elemental Damage with Attacks

Aura: Hatred, Zealotry

Curse: Frostbite

Gloves: Grip of the Council

Primal Crushclaw (Crabbie)

Bossing: 4 / Mapping: 3 (solo), 5 (with spiders)

Damage type: Cold melee

+ High damage
+ Extreme HP
+ AOE attack
- Melee range
- AOE attack block view

Where: Desecrate from Phantasmal Desecrate.

Support gems: Predator + Minion Damage + Melee Physical Damage + Melee Splash ( boss swap Multistrike)+ Elemental Damage with Attacks

Aura: Hatred, Zealotry

Curse: Frostbite

Gloves: Grip of the Council