The War for the Atlas expansion includes a plethora of new gems! These new skills and supports have interesting interactions with one another and with current capabilities. All the new Support Gems unlock new systems and mechanics for skills, and our community members have asked several superior inquiries about them! Today's news post focuses on speaking in much more depth about these new gems and their how they interact with others.

Bodyswap
Bodyswap explodes your old body and recreates you from a nearby corpse, dealing harm where you have been and exactly where you seem. 

Moreover, to being a satisfying repeatable movement ability for crossing the aftermath of a battle or for use with Desecrate, Bodyswap could be employed with Totems and directed with corpse creation skills to create a teleporting group of totems. The fiery explosions will use Totem life to calculate the self-explode, letting you make difficult symbols that dish out decent damage whenever they swap bodies together with your unearthed undead and fallen foes. 

Volley
This assistance adds two additional weapons and lets a portion of the projectiles were fired from adjacent points. 

The adjacent projectiles are fired from up to four nearby points, making a full line of shells. This support is usually an excellent strategy to have access to other missiles at decrease levels and fires tighter clusters of projectiles at the lengthy variety.

It is most intriguing when utilized with Incinerate, Freezing Pulse or Flame Totem to create a wide swath of destruction, drastically raising the region they hit enemies up close. 

Unearth
This skill fires a physical projectile into the ground where you target, building a corpse you'll be able to use with other skills.

This ability can produce as much as ten corpses and may only shoot one projectile at a time when it indeed is not supported by other gems. To maximise the corpse output, you'll be able to combine it with Greater Numerous Projectiles and Spell Echo. This can be a straightforward but reliable strategy to deploy a rich cluster of corpses, which can be excellent for skills like Cremation.
The corpses are skeleton archers who are much stronger than most skeleton archers you are going to come across on the planet. This signifies they're trusted ranged specters if you want to play a develop that rapidly re-summons specter. There may even be a brand new unique item on its way that would facilitate this!

Cremation
Cremation explodes a corpse and replaces it having a fiery geyser. This geyser throws flaming shards all around it that deal damage inside a vast location. It is possible to have up to 3 cremation effects active at as soon as.

The skill has a particular interaction with other projectiles. The number of missiles fired is spread out more than every second the geyser is active, so Greater Several Projectiles and related supports are a damage boost that also results in a lot more hits as well as a higher likelihood of hitting a flat area about the flaming geyser.

Spell Cascade
The Spell Cascade Support reduces the power and size of an area targeted spell but performs the effect three instances inside a line as an outward-moving cascade

This help gem applies to location skills that take the spot where you target, like Bladefall, for example. It trades harm and total location for repeat applications, permitting to get a higher damage if you are capable of striking enemies in the overlap point. Most location targeted skills cannot overlap higher than when, so positioning is critical to maximising your harm on essential enemies.

The support does not work on channeled skills, and also you need to cast it oneself, similar towards the restrictions of your Spell Echo Help. It works with Corpse skills just like the soon-to-be-improved version of Detonate Dead. Skills like this possess the opportunity for additional overlap than ordinary area skills for those who have corpses clustered close together.

Volatile dead
This skill turns as much as three corpses into fiery orbs that chase down enemies and explode.

Volatile Dead commonly only consumes three corpses with every single cast, but with Spell Cascade, it is possible to consume a complete lot far more, swiftly developing a ball pit of fiery death or possibly a wave of orbs that can rush at enemies. 

Applying Spell Cascade with Desecrate can create a completely arranged cluster of corpses to consume.

Storm Barrier
This support gem provides you a protective barrier although you cast supported channeling skills, even though also being able to create power charges when you are hit.

The help grants you a 13% less physical damage taken and 12% significantly less lightning harm taken at gem level 20. It is worth using your central ability when you seriously need to mitigate as a significant deal damage as you can at the expense of other harm sources. It includes a far more valuable impact on utility channeling talent setups to maintain you safer even though you are not doing direct harm and creating energy charges as a bonus.