Path of Exile 3.18.1c Patch patch contains further improvements to Path of Exile's texture system, alongside a number of general improvements and bug fixes.

The following patch notes are still subject to change prior to the patch's deployment.

General Improvements and Changes 

  • Improved the texture system's memory usage and performance.
  • Heist Contracts and Blueprints now display which job level requirements are unmet in red.
  • You can now change the keybind for opening the Atlas Skill Tree in the Options menu.
  • The radius of Ground Effects from Map modifiers are no longer affected by increases and reductions to Map modifier effect.
  • Added audio for Burning, Chilled and Shocked Ground Effects.
  • Improved the audio of Shocked Ground trail left by Monsters with the Storm Strider modifier.
  • Updated the description on the Map modifier that causes Monsters to have a chance to remove Power, Frenzy and Endurance Charges on Hit, as it can also remove any type of Charge on Hit (such as Inspiration or Void Charges).
  • Updated the description on the Supreme Ego Keystone Passive Skill to clarify the "more Mana Reservation" only applies to Aura Skills, rather than all Skills.

Controller Support Improvements and Fixes 

  • Improved the targeting range of Animate Weapon in Controller input mode.
  • Fixed a bug where it was possible to open the Harvest Crafting interface when in combat in Controller input mode.
  • Fixed a client crash that could occur when using Controller input mode.

Bug Fixes 

  • Fixed a bug where Power, Frenzy and Endurance Charges sometimes did not update their visuals when equipping an Item or Microtransaction that provided an Alternate Charges Skin.
  • Fixed a bug where in the Uber Shaper and Uber-Uber Elder Boss Fights, The Shaper's Ultimate Chaos (bullet hell) skill could have more projectiles than expected.
  • Fixed a bug that caused character dialogue to be played at incorrect times (such as when first logging in), and dialogue from unique items such as Oni-Goroshi and Jack, The Axe to not play.
  • Fixed a bug where Hexproof Enemies could sometimes be unaffected by Curses that affect Hexproof Enemies.
  • Fixed a few cases where some sounds could be unaffected by the volume slider.