Path of Exile Abyss League Witch Builds With Aura Skills
Auras are the persistent region of effect buffs or debuffs that surround an individual or creature and grant their effects to allies or enemies within the aura's area. This mechanic is widely applied all through the game. In this Post, PoeCurrencyBuy will share Path of Exile Abyss League Witch With Aura Skills For you personally
- [Poe 3.1 Build] 14 Aurabot - Low Expense, Strongest Auras - Victario's Influence
- [Poe 3.1 Build] SRS LL Auramancer in-depth guide
- [Poe 3.1 Build] Leary's Auramancer - Low and High-end Summoner, Flex summons, Shaper viable - Beginner guide
- [Poe 3.1 Build] 3.1 Annolyin's 5 Curse 6 Aura Occultist Cursebot Support - with leveling guide
NO.1 [Poe 3.1 Build] 14 Aurabot - Low Expense, Strongest Auras - Victario's Influence
This Build is a cheap but effective aura bot which can be played smoothly as a League starter. This Build first tested it out when Essence league started and had my full setup on the first day.
Victario's Influence: Level 30 Generosity supports now. Reduced Reservation Cost of Socketed Gems increased to 30%. No longer has 10-20% Increased Radius of Aura skills. Now has 20-40% Increased Aura Area of Effect.
Empowering Auras can alter the amount of reservation, so depending on how many Auras you have enabled, mana reservation may change. Adjust it with a Level 1 Clarity and minimizing the number of Auras you want To be Empowered
1. Do you manage to cap your resistances as I see that you put all the auras of generosity support?
My resistances are capped, also due to this build using
we don't need as much fire resistance since that flask is nearly up all the time.
2. Now with 30lvl generosity integrated into the armor how you will rework the setup?
The Aura's in the chest piece won't change, aside from possibly putting purity of elements or one of the main purities in it.
3. Isn't it better to keep the determination, grace, discipline auras w/o generosity so we can get more defense (how about Iron Reflexes)? Or the losses for the party is too big w/o generosity?
It can be done with the new Victario's, Determination/Grace are 50% reservations at the beginning so that's why they're in there since Victario's will give them a pretty hefty reduction. Discipline/Vitality/Haste are outside of generosity since they're in the prism guardian, they're the three main auras that will affect you.
Video Link: https://youtu.be/Ta6KWzDHrHY
Build Link: http://www.pathofexile.com/forum/view-thread/1840451
NO.2 [Poe 3.1 Build] SRS LL Auramancer in-depth guide
Doesn't seem to change anything for the build in Poe 3.1, at least not until we know more about how the new unique and rare item looks. The damage has probably been slightly buffed, so that's a win after the 3.0. Nerfs.
This build focuses on fast-paced mapping (potentially with magic find gear), either in a party or solo. While it is a great build to solo with, it is in a party that it shines. Mayhaps it doesn't increase party members damage as much as a real aura bot does, but since you will deal as much damage as your party members (in many cases you'll sell more Damage), it doesn't matter. With this build I have solo cleared all content of the game (as of 2.5). If you are looking for a build that focuses on solo farming content such as the Shaper, Über Labyrinth, or Über Atziri, then I cannot recommend this build for you; there are better builds for those purposes. But if you are looking for that one build that's great for mapping, and that with practice and gear investment can kill Shaper & Über Atziri, then this is the build for you!
Pros:
+ 7-9 Auras! You and your allies will gain tons of damage and utility.
+ One of the best builds in the game for Mapping (I'm not biased at all).
+ Can do all map mods (even if no regen is annoying before Vaal clarity is up).
+ Can solo all content as of 2.5.
+ Great evident speed thanks to buffs and auras.
Cons:
- Dependent on ES recharge (can be decreased by using Shavronne's Revelation).
- Without Vaal, Clarity ES will not recharge while casting.
- Not the Tankiest build in the game as we can't leech.
- Bosses with powerful AoE spells can wipe out all your minions.
- You'll be disappointed when playing with any other build.
- Expensive (if you want to do all Build content).
Video Link: https://youtu.be/0CohW9fXxRU
Build Link: http://www.pathofexile.com/forum/view-thread/1816896
NO.3 [Poe 3.1 Build] Leary's Auramancer - Low and High-end Summoner, Flex summons, Shaper viable - Beginner guide
Many of you that are looking into summoners, probably already know me from my other build(s), but now, I am going to converge all kind of Auramancer stuff in 1 Single build thread. To do this correctly, we have to ask ourselves the critical question: But what is an Auramancer?
From my point of view, an Auramancer is a hybrid between a summoner and an aura support. We use auras (both curse and pure auras) to enhance our and our minions offensive and defensive capabilities to such levels that we can take on any and all content, without having to worry much about which minions we are running. We want to be flexible mainly, with high-end power level coming in at a close second. Elastic means we should be able to work on any budget, and high-end power level meaning that if you put in enough effort, you SHOULD be able to do shaper and uber Atziri. The difficulty of this build lies mostly in it's gearing process, as there is indeed a lot of flexibility, and I can't prechew everything for everyone.
How do you consistently get high-level specters?
Go into a map with the specter already summoned. This will make it, so you are desecrating can spawn that ghost too, doesn't work in all Maps, but does in most, might take a while tho (sometimes up to 50~ desecrates if unlucky). Credits to XxWolf for finding this out.
My specters keep dying, what to do?
Make sure you have appropriate level specters. They gain about 50% damage and hp every ten levels, so level 60 specters will consistently die in maps, bar a few specter types.
What specters are best?
Depends on you. If you can't figure it out, just test some, or use flame sentinels as they all the best all-around
Video Link: https://youtu.be/erLbAJnNoFI
Build Link: http://www.pathofexile.com/forum/view-thread/1906969
NO.4 [Poe 3.1 Build] 3.1 Annolyin's 5 Curse 6 Aura Occultist Cursebot Support - with leveling guide
The auras chosen to run are all defensive. Grace and Discipline for some extra evasion and Energy Shield, Haste for movement/attack/cast speed and the 3 Purities of Ice, Fire, and Lightning for increased elemental resistance. These auras should complement most builds.
As for the curses, I’ve chosen to run Temporal Chains and Enfeeble, inflicting debilitating slows and significantly reducing enemy hit chance and damage; and Elemental Weakness to Reduce enemy elemental resistances. The two remaining courses can be rotated as required by the party you intend to play with. For example, my typical party mostly uses cold and lightning damage so I run Frostbite and Conductivity making the enemy more susceptible to those elements and giving a higher chance to shock and freeze.
Usually, it would be impossible to run all these auras as they would require 430% of our mana. However, this build focuses on getting all of the reduced mana reservation that we have available to us as well as blood magic, so we spend our life instead of mana for skills. The rest of the build is stacking curse effectiveness and ES as we have to rely on a high Energy Shield pool, and a Shavronne’s Wrappings, to protect what little life we have remaining.
Build Link: http://www.pathofexile.com/forum/view-thread/2061965
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