[PC,PS4,Xbox] PoE 3.7 Arc Spell Totem Templar Hierophant Cheap Build
This build is designed to achieve a very cheap and powerful goal with ARC as the core. But for the early mapping progress we find freezing pulse will be faster. Therefore you can another version build with Freezing Pulse.
Quick Jump
Pros & Cons
- + Cheap
- + SSF viable cause no required uniques
- + Many ways to push this build into endgame
- + Save (cause totems and mom)
- - Totemplaystyle isn't for everyone
- - Constantly replaycing totems against AOE bosses can be annoying
Skill Tree
Ascendancy
- Normal Lab: Pursuit of Faith
- Cruel Lab: Ritual of Awakening
- Merc Lab: Conviction of Power
- Uber Lab: Divine Guidance
Bandits
Help Alira
Passive Tree & PoB
Arc:https://pastebin.com/CHaG3XGT
Freezing Pulse:https://pastebin.com/R4LhjkJj
Gems Setup
6l Chest
- ARC: Spell Totem Support, Arc, Added Lightning, Controlled Destruction,(5l) inc Crit Strikes, (6l) Lightning Penetration
- Freezing Pulse: Spell Totem Support, Freezing Pulse, Controlled Destruction, Cold Penetration, (5l) inc Crit Strikes (6l) Faster Casting
Essence Worm - Wrath
4l Boots/Gloves/Helmet
- ARC: Conductivity, Arcane Surge (lvl 12), Spell Cascade, Increased Duration
- Freezing Pulse: Projectile Weakness, Arcane Surge (lvl 12) Spell Cascade, Increased Duration
- CWDT (lvl 1), Immortal Call (lvl 3), Increased Duration, Vaal Haste (if you want max lvl you will need some dex on your gear or tree)
- Phaserun, Empower, Increased Duration Vaal Grace
3l Weapon/Shield
- Flame Dash, Faster Casting, Portal
- Summon Lightning Golem, Minion Life, Minion and Totem Elemental Resistance
Gear
In this Build, for the leaguestarter, the choice of gear is not the first priority, you should focus on the stats .
Weapons
Look for a rare Kris or Wand with inc. Spell Damage, Lightning Damage to Spells, inc. Crit Chance for Spells and/or Global Crit Multi (For Endgame Shaper Dagger with Ele as extra Chaos and/or Pen) You can also try to craft one with inc. Minion Damage with Bound Fossils.
You can either dual whield 2 of them or go for a Spirit Shield with inc. Spell Damage, inc. Cast Speed, inc. Crit Chance for Spells and/or some maximum Life + Mana.
Helmet
Look for a rare helmet with maximum Life, some resistance and maybe some Mana/Int. Bone helmet will increase your damage by around 5%.
Body Armour
Look for a rare body armour with some life and resistances for the start and later change to a shaper chest with the shaped suffix "Spells have +#% to Critical Strike Chance" (the higher the better). The mod "#% of Damage is taken from Mana before Life" is also good for the build.
Gloves
Maligaro's Virtuosity or any rare gloves with maximum life/mana and resistances
Boots
Look for rare boots with maximum life/mana, resistances and min. 20% movementspeed
Belt
Look for a rare belt with maximum life and some resistances. You can aim for a Stygian Vise for a free Abyss Jewel but it's not really needed.
Amulet
Marylene's Fallacy for free Culling Strike and some DPS push or any rare amulet with maximum life, crit multi, crit chance, resistances.
Rings
Essence Worm is highly recommended for a "free" wrath aura which gives us almost 20% increased damage!!!
The other ring you should aim for a diamond or opal ring with maximum life/mana , resistances and some dex.
Flasks
Hallowed Hybrid Flask with Antibleed
The Wise Oak but make sure that lightning resistance is your highest resistance otherwise the flask will not work! Also try to balance your resistances to get the best out of the Flask.
A Silver and a Diamond Flask with Anti Curse and Anti Freeze and a Quicksilver Flask with inc. Effect
Jewels
1x Clear Mind not needed but will give us mana reg and round about 8% dmg increase.
The other slots we want to fill with Abyss Jewels with the following mods:
- Maximum life
- Maximum Mana
- Crit Chance
- Crit Multi
- Flat Lightning Damage to Spells