This is a very Budget/Beginner Friendly build with Holy Flame Totem. With the new change for Holy Flame Totem that now gives you: immune to Curses to nearby allies while on conc ground) which gives us a more survivability !

 

Quick Jump

 

Pros & Cons

  • + Fast clearspeed
  • + Very safe
  • + All map mods
  • + Beginner friendly
  • + Cheap
  • + Can run on hardcore
  • + Alll content
  • + Total of 5 totems ( x multiple totem support )
  • - No life/mana Regen maps can be dificult
  • - Elemental Reflect Map Mod Killing Totems Fast

 

Skill Tree 

Ascendancy

  • Ngamahu, Flame Advance (For insane damage)
  • Hinekora, Death's Fury (for the extra damage and life/life leech applies to you from totems)
  • Arohongui, Moon¨s Presence (More Damage)
  • Tukohoma, War's Herald (More Damage and Taunt)

Pantheons

The Pantheon List

  • Soul of Arakaali
  • Soul of Garukhan

Bandits

Kill all for 2 points!

Passive Tree

Part 1 -> Part 2 -> Part 3 -> Part 4

PoB Link: https://pastebin.com/NM9hjTcy


 

Gems Setup

You can start use Holy Flame Totem at lvl 4.

Main Skill

Holy Flame Totem -> Added Fire Damage  -> Infused Channelling  -> Elemental Focus  -> Increased Critical Strikes Support  -> FMultiple Totems Support

Immortal Call Setup (For survivability)

Immortal Call (Lvl 3) -> Cast When Damage Taken (Lvl 1) -> Increased Duration (Lvl 20) -> Vaal Haste

Spell Curse

Flammability (lvl 20) -> Arcane Surge (Lvl 10) -> Increased Area of Effect (Lvl 20)

Escape Setup

Flame Dash -> Faster Casting -> Enhance

Auras/Buffs

Herald Of Ash (You get this in Act2) -> Anger (Act3) OBS: Put this Aura in your Essence Worm Ring -> Enlighten (Drop Chance / Buy from Poe.trade)

Golem - Culling strike / Vaal Righteous Fire

Lightning Golem -> Vaal Righteous Fire (For more Survivability choose instead Vaal Grace) -> Increased Duration -> Culling Strike (Keep Culling strike on lvl1)

Something you may be want know show
Why Cast When Damage Taken at level 1 and Immortal Call at level 3?
- Cast When Damage Taken can only support spell gems that have the same required level or lower. At level 1 the required level of Cast When Damage Taken is 38, the same as Immortal Call at level 3
Why Arcane Surge level 10?
- Arcane Surge needs mana spent to be triggered, level 10 is good for decent mana spent, this Curse Combo Provides you with extra Spell Damage / Cast Speed

 

Gear

For a more detailed selection of gear, please refer to the PoB Link. The gear selected in the PoB is not mandatory if it is not stated. It is recommended that the player check the affix of the gear and make a better choice.

Something good for leveling

  • 2x Lifesprig - Wand
  • 2x Axiom Perpetuum - Sceptre ( Optional 2)
  • Tabula Rasa - Body Armour
  • Wanderlust Boots - Boots
  • Stone of Lazhwar - Amulet (Provides you with extra damage and mana)
  • Karui Ward - Amulet (optional 2) (Provides you with projectile dmg/speed - Movement speed)
  • Lochitonial Caress - Gloves (Provides you with some extra damage)
  • Asenath's Mark - Helmet (Provides you with some extra damage and Mana regen)
  • Goldrim - Helmet (Optional 2 for more defence) (Provides you with loads of resistance)

Jewels/Abyss Jewels

You want to look for:

  • x% Increased Spell Damage
  • x% Increased Maximum Life
  • x% Increased Crit chance
  • x% Increased Crit chance Multipler
  • x% Increased Cast Speed
  • x% Increased Totem Damage
  • x% Increased Critical Multiplier for Spells/Fire Skills/

Leveling Flasks

  • Quicksilver Flask
  • Life Flask
  • The Wise Oak (For more Damage)
  • Mana Flask

(Grab 1 Sulphur Flask at lvl 35 for some extra damage and Consecrated Ground)