PoE 3.14 Map Guide: Orb of Horizon Roll List
Orb of Horizons only roll maps into their NATURAL TIER
Usage example
You are missing completion of Dungeon Map. Your atlas is watchstoned so that your Dungeon is a Tier 16 Map. but you only want completion for the atlas bonus.
Search for ""Dungeon"" here (► Tier 9), so you have to take any (!) Tier 9 map from your stash and start using Orbs of Horizon on it until you eventually get the dungeon map.
Except if you are truly desperate and/or in SSF, do not use Horizon Orbs on T2, T3 and T4 maps, it's a waste of currency because there are so many of them
No unique maps in this list (cannot be rolled with horizon orb)"
T1
Arcade, Coves, Jungle Valley, Pen
T2
Arena, Crater, Defiled Cathedral, Fields, Frozen Cabins, Gardens, Grotto, Infested Valley, Lair, Moon Temple, Peninsula, Promenade, Spider Forest, Sunken City, Tower, Tropical Island, Underground River, Underground Sea, Volcano, Wharf
T3
Ancient City, Arid Lake, Ashen Wood, Basilica, Belfry, Canyon, Cemetery, Courtyard, Factory, Forking River, Geode, Glacier, Graveyard, Laboratory, Lava Chamber, Mud Geyser, Orchard, Overgrown Ruin, Pier, Plaza, Primordial Blocks, Reef, Shore, Strand, Sulphur Vents, Temple, Toxic Sewer, Vaal Pyramid
T4
Academy, Arsenal, Bone Crypt, Cage, Channel, Courthouse, Crimson Temple, Crystal Ore, Desert, Dunes, Iceberg, Leyline, Lookout, Marshes, Museum, Precinct, Primordial Pool, Ramparts, Wasteland
T5
Armoury, Atoll, Carcass, Cells, Chateau, Desert Spring, Haunted Mansion, Lighthouse, Palace, Shrine, Waste Pool,
T6
Malformation, Silo
T7
Dark Forest, Waterways
T8
Alleyways, Dry Sea, Racecourse
T9
Dungeon, Mausoleum, Mineral Pools, Overgrown Shrine, Relic Chambers, Spider Lair, Stagnation
T10
Forbidden Woods, Ghetto, Phantasmagoria, Scriptorium
T11
Cold River, Conservatory, Flooded Mine, Fungal Hollow, Grave Trough, Ivory Temple, Port
T12
Coral Ruins, Crimson Township, Dig, Shipyard, Siege
T13
Cursed Crypt, Maze, Park, Plateau
T14
Acid Caverns, Barrows, Beach, Bramble Valley, Caldera, City Square, Colosseum, Core, Excavation, Mesa, Residence, Sepulchre, Thicket
T15
Arachnid Tomb, Bazaar, Bog, Castle Ruins, Colonnade, Estuary, Foundry, Lava Lake, Summit, Terrace, Vault, Villa
T16
Arachnid Nest, Burial Chambers, Necropolis, Pit