POE 3.4 Ranger Build - Deadeye | Raider | Pathfinder
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Deadeye Builds
[POE 3.4 Ranger Deadeye Kinetic Blast Build - Fast Magic Find]
[POE 3.4 Ranger Deadeye Elemental Hit Build - High DPS & Budget Friendly]
[POE 3.4 Ranger Deadeye Tornado Shot Build - High Damage & Fast Clear Speed] -
Raider Builds
[POE 3.4 Ranger Barrage Raider Build - Magic Find Windripper]
[POE 3.4 Ranger Raider Cuastic Arrow Build - Cheap and Easy to Play] -
Pathfinder Builds
[POE 3.4 Ranger Pathfinder Build - Hight Dps with Poet pen]
[POE 3.4 Ranger Pathfinder Toxic Rain / Caustic Arrow Build - High Clearing & Movement Speed]
[POE 3.4 Ranger Pathfinder Herald of Agony Build - High Dps & League Starter]
Deadeye Builds
1. POE 3.4 Ranger Deadeye Kinetic Blast Build - Fast Magic Find
Pros & Cons
- +Fast and Strong
- +Magic Find.
- +Evasion and Dodge
- +Far Shot Playstyle
- -Not a good "all-around" build
- -Have to reroll some map mods
- -Single Target
- -Tough to League Start with
- -Have not tested Hardcore
- -Can be high budget
Gems and Links
Kinetic Blast - Greater Multiple Projectiles - Elemental Damage with Attacks - Ice Bite/Added Cold* - Added Lightning Damage - Damage on Full Life
Check the 3. Gems and Links section to see what gems work for you!
Herald of Ice - Onslaught - Curse on Hit - Assassin's Mark
Cast When Damage Taken - Immortal Call - Increased Duration - Vaal Grace
Wrath
Ice Golem - Cast When Damage Taken - Culling Strike - Blind
Flame Dash - Faster Casting - Vaal Breach
Decoy Totem
PoB Link: https://pastebin.com/Zm5JqGFs
2. POE 3.4 Ranger Deadeye Elemental Hit Build - High DPS & Budget Friendly
Ascendancy
Deadeye: Gathering Winds -> Fast and Deadly -> Far Shot -> Ricochet
Bandits
Help Alira
Pantheon
Major: Arakaali (Unlock Arachnoxia)
Minor: Doesn't really matter
Gems
AoE
(Elemental Hit + GMP + Mirage Archer + Combustion + WED + Fire Pen)
For AoE: swap Fire Pen with Cold to Fire if you don't use Pyre.
Single Target
5L: Elemental Hit + Combustion + WED + Fire Pen + Slower Proj
6th link: Empower lvl 4 or Faster Attacks or Damage on Full Life
Frostferno 4L: Ele Hit + Combustion + WED + Fire Pen or Damage on Full Life (~12% more dps than Fire Pen if your life is full...)
Auras
- Vaal Haste
- Grace if you're using Queen of the Forest
- You may use Herald of Ash in order to improve AoE clear
Other
- Orb of Storms + Power Charge on Crit + Curse on Hit + Proj Weakness vs. Bosses / Guardians / Shaper OR: gloves with Elemental Weakness on hit corruption (but only if you can manage to get this corruption on a really nice pair of gloves)
- Blink Arrow
- Ice Golem
- Blood Rage
- CWDT + IC
PoB Link: https://pastebin.com/Jp5rpZxD
3. POE 3.4 Ranger Deadeye Tornado Shot Build - High Damage & Fast Clear Speed
Pros & Cons
Pros
- + Extremely fast clearer, possibly fastest, especially at higher tiers where weaker build like autobomber can no longer clear effectively.
- + Excluding Uber Elder, it can clear everything with ease, Uber Elder is doable depending on gear, although build is not made for that.
- + Highly survivable for a bow build.
Cons
- - Like most bow builds it is extremely expensive, even at a starter level, this build has an even higher gear cap than other bow builds.
Ascendancy
Fast and Deadly > Gathering Winds > Far Shot > Ricochet
All the ascendancy are really good, not really sure the order to get them in. Probably shouldn't level with this anyway.
Bandits
Alira
Has the resistance that we need
Map mods
Elemental/Physical Reflect: Save until mirror sextant, reroll if you don't use sextants. Phys reflect gets out of hand and can kill you if you get too many Headhunter buffs.
PoB Link: https://pastebin.com/Vagi0Tkr
Raider Builds
1. POE 3.4 Ranger Barrage Raider Build - Magic Find Windripper
Pros & Cons
- + Can run 100% unique items with relative ease, so the gearing is simple and smooth
- + Can run maps up to t16 with ease (though the bosses get tricky from t14 and onwards if you dont invest enough)
- + Only a few of the uniques are "mandatory" (And even then the build functions without them)
- + The league gear on the character does not change the dps
- - Has a low health pool initally (around lv 70-80), can take a while to ramp that up
- - Has a substantial (For those who consider 4-5ex a lot) starting cost
- - Not SSF viable, sure you can farm the wind cards and the ventors gamble cards but the rest are rare-ish and have extremely rare/no divination cards
- - For the build to really feel its best it requires at least 2 5links (or a 5l and a tempest's binding) and a rigwald's quills.
Levelling
- From lvl 1: Equip Goldrim, wanderlust and whatever unique items you have otherwise that work for melee (cleave preferably)
- Level 8: Equip Meginord's girdle (Great strength and dmg suppliment) Get leap slam
- Level 9: Use Hrimsorrow and path to Winter spirit on the tree as fast as possible (you can refund these points once you're fully levelled)
- Level 12: Equip Tabula rasa and put the gem you use for damage in it linked to two other damage supports, I normally use added cold support, added lightning support and onslaught support
- Level 18: Get better gem links from act 2 Yeena, e.g. melee physical damage, maim, faster attacks (for both your dmg skill and leap slam) and get a herald of ash
- Continue this until you kill act 3 Gravicius and get Cyclone, remember to upgrade your weapons with rares along the way
- Level 30: Equip a Thief's torment, this will fix all your life gain/mana gain issues through your levelling process until around level 57
- Level 33: Equip a reaper#s pursuit for increased clearspeed and large dmg
- Level 49: Equip an Uul-Netol's Kiss to increase your damage greatly
- Level 57: replace your rings with rares with resists and life
- Level 66-8: Start the transition into windripper, equip your ripper, your rigwald's quills, your bisco's collar and your queen of the forest. Replacing the rest of your gear with evasion stuff with high life.
PoB Link: https://pastebin.com/K441qcMM
2. POE 3.4 Ranger Raider Cuastic Arrow Build - Cheap and Easy to Play
Pros & Cons
Pros
- + Cheap starting cost, great league starter
- + Very easy to play
- + Tanky end game, over 6000 life and very high evasion + dodge
- + Fast without flasks (over 80% ms, high AS)
- + Flexible build, adjust how much you want to go MF / damage / tanky
- + Can run literally any map mod, including "No regen"
- + Capable of clearing all end game content
- + 79% max res while mapping (Divination Distillate)
- + Permanent flask uptime while mapping (except bosses)
Cons
- - Mediocre single target damage
- - Slightly expensive end game gear
- - Weak against physical spells
Leveling
First and most important to remember - when searching for equipment, your priority on them is Life and Resistances. Links are equally as important, be sure to look out for correct socket colors. This applies to all acts.
Act 1-3 should be very easy in general. That's where you slowly shape up your main skill. Majority of the necessary gems are rewards from quests. The ones you can't, you can buy from a Nessa, Yeena and Siosa as you progress through the main story.
In act 4 it's important to have good resistances, especially fire resist. Outside of that, it should be a breeze. It's a good idea to enter Labyrinth after you find waypoint inside Crystal Veins. Should trivial at this point.
Act 5 is where things get little bit tougher. Monsters out there are quite dangerous and it's also recommended to have capped fire and lightning resitances. It's also a time where bleed removal life flask becomes necessary. I recommend to farm Chambers of Innocence until you reach level 45 and then face the Innocence himself. Next boss is Kitava, 1600 life is enough to tank all of his abilities.
Once you arrive in act 6, check your resistances. If they're below 60%, you should pick up Purity of Elements from Clarissa (act 3) - use it instead of Grace aura until you solve the resistance problem. It's recommended to have them capped before the final boss.
Act 7 is quite easy. Beware of ghosts inside the Crypt, they can hit quite hard.
Act 8 features Deodre, the hardest boss you encounter during levelling. It's relatively safe if you have 2500 life, but that might be hard to acquire. After that, the act is going to be trivial. It's good to have freeze removal flask for Lunaris area, in case you don't have it already. Kill the final boss of this act and proceed to Blood Acqueducts.
PoB Link: https://pastebin.com/s7vQSea7
Pathfinder Builds
1. POE 3.4 Ranger Pathfinder Build - Hight Dps with Poet pen
Overview
All the build revolves around the Zerphi flask. Let's take a look at the descrpition:
50% increased Charges used
Skills used during Flask effect grant (450-600)% of Mana Cost as Life over 4 Seconds
That means only Life Recovery Rate, +% Flask Effect and the Mana Cost of our skills are affecting how much the Zerphi heals you.
That means as well you have to deplete enough mana constantly to keep the Zerphi working
Let's keep that in mind as we delve deeper into the build mechanics.
Pros & Cons
- + Can facetank everything with end game gear.
- + Decent real DPS, estimated around 600k min. for UElder encounter
- + Good clearspeed if you can handle bodyswap
- - May not be friendly to low budget players
- - No Ele reflect maps
- - Everything messing up with Flasks, Life Recovery Rate, Mana Regen/Gain or Mana Cost.
Leveling
There is a before and an after Zerphi. Before the Zerphi:
You want to level your Blood Magic gems
- You want to keep Frenzy on 4 links
- You don't want to use the Fevered Minds
Same goes for the Watcher's eye, you can use Herald of Ash or Artic Armour before buying it instead of Vitality.
Before acquiring your 2 Poet's, you can play pretty much whatever you want, but for Delve i would advise Caustic Arrow, you can even take the Master Herbalist ascendancy first before respec later.
For Phys reflect mods, before acquiring Xoph's, you can pick "Avatar of Fire" in your tree instead of an empty jewel socket
Whatever the league is, there is a way to farm your own Zerphi: you can loot the divination card "The Mayor" in the map Ivory Temple.
With a set, you can acquire a Perandus Manor map.
Same goes for Xoph's Blood: farming breach mods (sextant or Zana)
PoB Link: https://pastebin.com/vH5PpL3V
2. POE 3.4 Ranger Pathfinder Toxic Rain / Caustic Arrow Build - High Clearing & Movement Speed
Pros & Cons
Pros
- + great clearing speed thanks to CA buffs.
- + really good to run maps and delves because the only mods you dont want to run
- are no leeching and no regen.
- + really good to run delves with.
- + high evasion and movement speed.
Cons
- - really weak single target till you get key items (6l +3 Bow, Dying Sun, Impresence, 21/20 CA, Empower lvl 3/4 )
Gems Links
Caustic Arrow
Caustic Arrow - Empower - Concentrated Effect - Vicious Projectile - Swift Affliction - Void Manipulation
Toxic Rain
Toxic Rain - Void Manipulation - Vicious Projectile - Slower Projectile - Withering Touch - Mirage Archer
Herald of Agony
Herald of Agony - Minion Damage - Vicious Projectile - Lesser Multiple Projectile
Immortal Setup
Immortal Call (lvl 3) - Cast When Damage Taken (lvl 2) - Increased Duration - Phase Run
Blink Arrow - Faster Attacks
Decoy Totem
Rallying Cry
PoB Link: https://pastebin.com/DCpDdHCb
3. POE 3.4 Ranger Pathfinder Herald of Agony Build - High Dps & League Starter
Pros & Cons
Pros
- + High DPS even if budget. Ideal for League Starter.
- + You need 0 mandatory uniques. SSF-able.
- + You are ranged and minion shatters enemies. Fairly safe.
- + Unlimited flasks for boss sustain.
- + Can do all contents. Including all kinds of boss fights, map mods, delving deep, and even phasing through darkness for fossils when you are out of sulphite.
Cons
- - You need to adapt to the sometimes-buggy minion AI. I have this fixed here.
- - Proximity Shields are annoying.
- - Mods that reduces chance to poison will be a bit harder.
- - You have almost no armour or evasion. Survival would be based on your crowd control skills and flasks.
Gems Setup
Herald of Agony
- Minion Speed
- Damage on Full Life
- Minion Damage
- Pierce
- Physical to Lightning
Swap: Vicious Projectiles, Summon Phantasm on Kill, Critical Damage
Rain of Arrows
- Poison
- Life Gain on Hit
- Blood Magic
- Curse on Hit
- Assassin's Mark
Optional: Blind, Knockback, Chance to Flee, Maim
Hatred
Generosity
Abyssal Cry for faster pack clears. Minion Damage nodes do affect its damage since you are also affected by those nodes.
Spirit Offering
Immortal Call
- Increased Duration
- Cast on Damage Taken
Vaal Haste or Vaal Impurity of Ice
PoB Link: https://pastebin.com/Ydwmg0Z7
About PoB
If you do not know how to use, see the instructions below, otherwise please ignore
1. Download Path of Building (link: https://github.com/Openarl/PathOfBuilding)
2. Copy pastebin URL.
3. Launch path of building.
4. Click on Import/Export.
5. Click Import from Pastebin
6. Paste the URL copied in step 2.
7. Done!
These are a complete introduction to the Ranger build. We will release the builds of other characters at other times. Please look forward to the updated content of our website. We will continue to provide the best service for the players!