This POE 3.6 Synthesis Righteous Fire Guardian Build can do: shaper, dried lake (most), normal hillock, minotaur/chimera/phoenix/hydra/t15s/atziri/uber atziri/not hogm cause culling/sarn encampment ONLY CRUEL THO and probably hideout viable

 

 

Quick Jump

 

Pros & Cons

Pros

  • A Powerful league starter build.
  • Viable in both hardcore & softcore.
  • Extremely cheap with TONS of upgradable options for end-game.

Cons

  • - It may not be suitable for some demanding players.

 

Skill Tree 

Ascendancy

Normal Lab: Time of Need

Cruel Lab: Radiant Faith

Merc Lab: Unwavering Faith

Uber Lab: Bastion of Hope

Bandits

This quest is given to you by Eramir in the Forest Encampment after you complete Through Sacred Ground or talk with any of the bandit leaders. There are three different bandit leaders. You can either side with one of them (and kill the other two) to get the respective reward or you can kill all of them to get the reward from Erami - from Gamepedia

Kill all Bandits

Passive Tree


 

Gems Setup

6L Vaal Righteous Fire

Vaal Righteous Fire 20/20, Elemental Focus 21/20, Burning Damage 21/20, Increased AOE/Conc Effect 21/20, Arcane Surge 21/20, Swift Affliction 21/20.

Arcane Surge gives RF a Duration tag, that enables us to use Swift Affliction. Sounds stupid, but it works.

4L Scorching Ray

Scorching Ray 21/20, Burning Damage 21/20, Elemental Focus 21/20, Efficacy 21/20

4L Orb of Storms

Orb of Storms 21/20, Curse on Hit 20/23, Flammability, Increased Critical Strikes 21/20

Cast on hard rares/uniques/bosses for extra damage and to maintain Elemental Overload.

3L Shield Charge

Shield Charge 21/20, Faster Attacks 20/23, Fortify 20/23

4L Aura Setup

Purity of Lightning 21/20, Purity of Ice 21/20, Enlighten 4/x, Blood Magic 21/x

+2 or +3 Unsets

Vitality 21/x, Purity of Fire 21/x

Random 3L

Discipline 21/x, Flame Dash 21/20, Portal 1/23

X means it doesn't matter. Rest are Level/Quality. Prioritize Levels over Quality on everything.

 

Gear

Overview

<>Move the mouse on the bold poe equipment to see needed mod

Doryani's CatalystTitanium Spirit ShieldHubris CircletShavronne's WrappingsSorcerer GlovesPresence of Chayula, Rift Twirl Unset Ring, Doom Grasp Unset Ring, Stygian Vise, Sorcerer Boots

Weapon: Doryani's Catalyst

Focus on the % Elemental Damage roll, after that look for Attack Speed and Crit Strike Chance.

Shield

Look for a Rare with the highest Energy Shield you can get, look for Resists if you need, then Intelligence/Spell Damage/Reduced Damage Taken Over Time.

Chest: Shavronne's Wrappings

Focus on Energy Shield roll, the higher the better. Lightning Resist next.

Helmet

Similar to shield, you'll be looking for the highest possible Energy shield total you can get. After that, focus on getting resists to cap, then Intelligence for more overall ES. You can use Essence of Horror for 30% More Damage on RF/SR.

Amulet

Presence of Chayula. +1 Curse/Max Resists are both really nice corruptions.

Rings

Rare Unset rings with +2/3 level of Socketed Gems, then grab Energy Shield/Resists/Stats.

Gloves

Rares with the highest possible ES, then go for Stats/Resists. You can use Essence of Delirium for 30% More Damage on RF/SR.

GET ADDED COLD OR LIGHTNING TO ATTACKS ON EITHER RINGS OR GLOVES FOR ELEMENTAL EQUILIBRIUM. I HAVE IT ON A RING.

Belt

Go for a Shaped Rare belt (Ideally Stygian on Standard) that has Energy Shield Recovery Rate. It's a more multiplier for our total ES Regen. After that, focus on Energy Shield, Intelligence (Essence Only), Strength/Resists.

Boots

Look for a Rare with the highest Energy Shield you can get, Movement speed, Resists if you need, and always more Intelligence for more ES total.

Jewel Stat Priorities

There's two ways to look at jewels. For maximum ES, or maximum DPS. I went for both.

DPS Priorities

  • Burning Damage
  • Fire Damage
  • Damage Over Time/Damage
  • Spell Damage/Spell Damage While Holding a Shield (For SR)
  • Area Damage (For RF)

ES Priorities

  • % Maximum Energy Shield
  • Intelligence
  • Int + Str/Int + Dex

Stats/Resists IF you need them.

You'll also be using 2 Energy From Within jewels and a Watcher's Eye. Go for Energy Shield Recovery While Affected by Discipline Eye, if you can get % Energy Shield Regen with Discipline/% Mana as ES with Clarity as well, great.

Flask

Chemist's Ruby Flask of Heat, Ample Sulphur Flask of Staunching, Rumi's Concoction, Experimenter's Quicksilver Flask of Adrenaline, Witchfire Brew