PoE 3.9 Ranger Scourge Arrow Pathfinder Starter Build (PC,PS4,Xbox,Mobile)
This build can reach 7M single target DPS with current setup after around 5 second ramp up, have Pretty good clear speed (because of Nature's Reprisal poison proliferation and Scourge Arrow hitting whole screens).
Quick Jump
Pros & Cons
- + Great single target. The build can reach 7M single target DPS with current setup after around 5 second ramp up (to calculate the DPS from PoB, add both Thorn Arrows and Release at 5 stagestogether and then multiply it by 1.385 for Mirage Archer).
- + Pretty good clear speed (because of Nature's Reprisal poison proliferation and Scourge Arrowhitting whole screens)
- + 207% increased movement speed (266% while Elusive)
- + 7K+ Life
- + 85% melee avoid chance, 85% projectile avoid chance, 63% spell avoid chance, 94% stun avoid chance
- + 8% less Chaos damage taken (thanks to Infused Channeling)
- + Permanent flask uptime (because of Nature's Boon)
- + Enemies are chilled (reduced action speed) thanks to Summon Skitterbots
- + Enemies are hindered (reduced movement speed) thanks to Wither
- + Enemies are maimed (reduced movement speed) with maim chest
- + Can do all map mods
- + Can do all content (except Hall of Grandmasters)
- + Decent league starter, as it do not really requires anything to function, and can work just fine on Tabula
- - Needs a lot of intelligence from gear
- - Scourge Arrow playstyle takes some time getting used to
- - Enemies do not die instantly so sometimes we can take some dangerous hits (we combat this with our high defenses)
- - Life sustain can be troublesome before getting Cinderswallow Urn
Skill Tree
Ascendancy: Nature's Reprisal -> Master Toxicist -> Nature's Adrenaline -> Nature's Boon
Pantheon
For major god Soul of The Brine King is good pick to avoid being chain stunned in bad situations. If you get boots enchant with 80% chance to Avoid being Stunned if you've Killed Recently or 50% chance to Avoid being Stunned during Flask Effect (from Cinderswallow Urn) switch to either Soul of Lunaris or Soul of Solaris pantheons. Because we are evasion/dodge build, I prefer Lunaris.
For minor god Soul of Soul Garukhan is good choice because again, we are evasion/dodge based build, and extra dodge is always good. Another good option is Ralakesh to reduce dot from Blood Rage and to get Blind and Maim immunity. Valid options are also Ryslatha for extra charges for life flask and extra life recovery from it, and Soul of Shakari for poison immunity and reduced chaos damage taken (what is basically also reduced physical and elemental damage taken if you are using Darkscorn and Divine Flesh).
Bandit: Kill All
Passive Tree & PoB
Path of Building Link: https://pastebin.com/UsCXbgYy
Gems Setup
At level 1 grab Caustic Arrow + Pierce + Lesser Poison.
At level 4 grab Mirage Archer and add it to main setup. Grab also Dash for movement and self-cast Steelskin for defense
At level 8 grab Void Manipulation support
At level 10 grab Precision aura Withering Step. Also replace Dash with Blink Arrow
At level 12 replace Caustic Arrow with Toxic Rain
At level 16 grab Herald of Agony, Summon Skitterbots and Blood Rage. You will most likely not be able to sustain Blood Rage at this stage, so just start leveling it but do not use it.
At level 18 replace Pierce with Vicious Projectiles
At level 24 grab Plague Bearer and Despair.
At level 31 replace Lesser Poison with Added Chaos Damage and grab Swift Affliction
At level 34 grab Summon Stone Golem
At level 38 get Immortal Call, Increased Duration and Cast when Damage taken supports and replace your self-cast Steelskin setup with this. Also grab Increased Area of Effect and link it with Plague Bearer and Withering Step
When you get to mapping, you can also grab Wither totem setup but before that, it is not really necessary.
After you are done with leveling, drop Toxic Rain, Void Maniplation, Vicious Projectiles, Swift Affliction
And replace them with Scourge Arrow, Deadly Ailments, Unbound Ailments, Infused Channeling
Gear Setup
So with this build, you will leveling with Toxic Rain as it is super smooth. After leveling, you can switch to Scourge Arrow. Important! The gems we are using for Toxic Rain leveling are not all same as we will be using after we migrate to Scourge Arrow. Check the end of Gem Progression section for details.
Good Item For Leveling
Quill Rain Short Bow
+20 to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
100% increased Projectile Speed
+27 to Accuracy Rating
40% less Damage
Goldrim Leather Cap
13% increased Attack Speed
11% increased Cast Speed
+30 to maximum Life
15% reduced maximum Mana
10% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
Goldrim Leather Cap
+32 to Evasion Rating
10% increased Rarity of Items found
+38% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Craghead Serrated Arrow Quiver
Adds 1 to 4 Physical Damage to Bow Attacks
24% reduced Enemy Stun Threshold
25% reduced Projectile Speed
69% increased Stun Duration on Enemies
Adds 6 to 10 Physical Damage to Bow Attacks
Wanderlust Wool Shoes
+5 to Dexterity
+18 to maximum Energy Shield
25% increased Mana Regeneration Rate
20% increased Movement Speed
Cannot be Frozen
Wurm's Molt Leather Belt
+35 to maximum Life
+29 to Strength
+22 to Intelligence
+20% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
Perandus Signet Paua Ring * 2
+28 to maximum Mana
+29 to maximum Mana
52% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Unique Item Equipped
3% additional chance for Slain monsters to drop Scrolls of Wisdom
Karui Ward Jade Amulet
+30 to Dexterity
+25 to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
And Tabula Rasa
Core setup
After you will be done with leveling, your core item setup will look something like this:
Lioneye's Glare Imperial Bow
21% increased Elemental Damage with Attack Skills
161% increased Physical Damage
Adds 8 to 27 Physical Damage
12% increased Attack Speed
+96 to maximum Mana
Hits can't be Evaded
Far Shot
The Embalmer Carnal Mitts
Trigger Edict of War on Kill
Socketed Gems are Supported by Level 20 Vile Toxins
Adds 16 to 26 Chaos Damage
+63 to maximum Life
+26% to Chaos Resistance
25% increased Poison Duration
Atziri's Promise Amethyst Flask
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain 19% of Physical Damage as Extra Chaos Damage during effect
Gain 15% of Elemental Damage as Extra Chaos Damage during effect
Coralito's Signature Diamond Flask
Your Critical Strike Chance is Lucky
Take 30 Chaos Damage per Second during Flask effect
25% chance to Poison on Hit during Flask effect
Your Critical Strikes do not deal extra Damage during Flask effect
71% increased Duration of Poisons you inflict during Flask effect
Grants Perfect Agony during Flask effect
Try to get Scourge Arrow creates an additional spore pod at Maximum Stages enchant on helmet as soon as possible, it makes the build feel a lot better (see Media section).
If you do not have Tabula Rasa but you have Embalmer Carnal Mitts and you want at least 5 link, put your setup inside Embalmer, with Vile Toxins from it you will have 5 link.
If you are done with leveling and you do not have Corralito's and your poison chance is not 100%, respec some points on tree and make sure to grab some extra nodes for poison chance, this is very important.
Crafting Gear
For crafting we will be using fossils and resonators. Fossils are currency introduced in Delve league that can be obtained most commonly from Delve as well. Based on fossil type, they improve odds of some mods to roll and also add their own special mods.
Unless the Item Base says otherwise use regular base (so not Shaped or Elder ones). The reasoning for using normal bases are both Shaped and Elder bases add some extra mods, and unless we are aiming for some of them, they are just adding unnecessary clutter to pool of mods, making desirable result less likely.
Crafting poison bow
Item base: iLvl 83+ Thicket Bow (optional: use Perfect Fossil for 28-30 quality or Hillock)
Fossils: Corroded Fossil, Aberrant Fossil, Metallic Fossil
Mod priority:
-
60% chance for Poisons inflicted with this Weapon to deal 100% more Damage
-
Adds (47–72) to (98–123) Chaos Damage
-
Empty prefix to craft +(33–40)% to Chaos Damage over Time Multiplier on crafting bench
-
(14–16)% increased Attack Speed
-
Any of the other poison mods (duration/damage)Crafting - mana cost body
Crafting - mana cost body
Item base: iLvl 86+ Assassin's Garb (or iLvl 100 Sacrifical Garb from The Sacrifice divination card)
Fossils: Serrated Fossil, Pristine Fossil
Mod priority:
-
Socketed Attacks have -15 to Total Mana Cost
-
+(120–129) to maximum Life
-
Socketed Gems are Supported by Level 1 Maim
-
Regenerate 1% of Life per second
Crafting frenzy quiver
Item base: iLvl 64+ Two-Point Arrow Quiver
Fossils: Corroded Fossil, Shuddering Fossil
Mod priority:
-
(3–5)% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy
-
(30–40)% increased Damage with Ailments
-
+(90–99) to maximum Life
-
(11–13)% increased Attack Speed
Empty prefix to craft Adds (6–8) to (14–18) Chaos Damage to Attacks on crafting bench
Adds (4–6) to (9–10) Physical Damage to Attacks
Crafting - chaos resistance helmet
Item base: iLvl 64+ Lion Pelt
Fossils: Aberrant Fossil, Pristine Fossil
Mod priority:
-
Nearby Enemies have -9% to Chaos Resistance
-
+(90–99) to maximum Life
-
Regenerate 1% of Life per second
-
+(15–25) to maximum Life (2–3)% increased maximum Life