Path of Exile 3.1 is the seventh expansion Path of Exile. It was officially announced by Grinding Gear Games on November 16, 2017, and published on December 8, 2017. This expansion focuses primarily on reworking the endgame Atlas of Worlds program. Within this Post, PoeCurrencyBuy Will share the Top-Best Poe 3.1 Builds of Witch, Templar, Duelist, Shadow, Ranger For you personally.

 


 

NO.1 [Witch] Burning Spectres - Torch the Atlas - AHC Shaper, Elder, Uber Atziri - 10k+ EHP, 70/70 block



Spectre based summoners plow using nasty maps and bosses with minimal investment. Defense is simple to scale, and offense scales with the level of your specters, the number of hyperlinks you may offer them, and to a lesser extent your gear. Equip a Stone of Lazhwar and an Advancing Fortress, and watch your block and spell block max out when using Bone Offering. Does anything hit you? 10k EHP soaks up all, however, the most devastating one-shot mechanics. Want a low-priced 6-link? A Tabula Rasa can take you each of the methods to Shaper.

Pros:
+ Low-priced. Desires only Bones of Ullr, Skullhead, Advancing Fortress, and Stone of Lazhwar
+ Good league starter
+ Exceptionally HC viable
+ Straightforward going around the FPS
+ 10k+ Successful HP with MoM
+ Excels at doing hard high-level content material like Guardians, Shaper, and Uber Atziri
+ Can do any map mod
+ Reflect immune
+ Spectres are close to immortal because of their HP and boosted life regeneration
+ Max block and spell block, with 600+ life, gained on block
+ Can farm Uber lab with ease. But keep clear of the chopping block traps. The bleed is bugged and kills minions
+ No Zombies to worry about
+ Desecrate + Bone providing within a Cast when damage Taken setup for added comfort

Cons:
- The animated guardian can die when you play sloppy or neglect to give it the proper defenses. It'll expense you about 7c to build a brand new one particular.
- Chayula's Domain is a bit tricky because of specter mobility and pathfinding. However, the actual boss is usually a joke.

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Skill Tree: https://goo.gl/urzWKS
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1971585
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NO.2 [Templar] ELE CLAW INQUISITOR - Farm Shaper on 3Link! + RedElder, UberAtziri - extremely Budget friendly!


This build is made to perfectly curve out just about in the first level for the absolute endgame. Its created to become an all-around feelgood-build. I picked up many suggestions from favorite other builds on other classes and incorporated them into the solid foundation of the Inquisitor Class. This build has almost no limitations. One example is, it can kill "The Shaper" on a 3L setup and with a white level 0 claw.

Pros:
- 33.1 MILLION BULLSHIT DPS and 12 Million actual-DPS (in my actual gear)
- higher map-clearing-speed
- dominant defenses that make the build hardcore-viable
- low-cost and smooth to begin a new League
- insane scaling with high-end-gear
- no League-specific or Legacy-Items needed
- Fast Uber-Lab farmer

Cons:
- interactions require careful(!) reading of your guide
- killing the hardest content needs about 5ex investment
- Elemental Concentrate Support-reflect maps require rerolled

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Skill Tree: https://goo.gl/gP6yuD
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1971701
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NO.3 [Duelist] For Slayer - Ngamahu Cyclone Build (Uber Lab Runner, End Game Viable)


I just like the thought using the Atziri gloves, but you must inspect resolute strategy for them to operate and get some crit possibility. There's also the elemental overload keystone within the witch location that could be pretty nice in case you use these gloves.

For boss fights, I cast Enduring Warcry before engaging. I am working with Taste of Hate and Lion's Roar in my flask setup, and I pop them vs. challenging hitting bosses.
From time to time I hate Lion's Roar knockback lowers your harm as you hit the boss significantly less generally. Then once again. Not all bosses could be knocked back so pretty much a give and take scenario.
Lion's Roar knockback do have a single benefit even though. Bosses that do get knocked back, they usually won't be capable of carrying out their attack moves.
Some boss attacks you merely need to maneuver around and evade it. They just hit too harsh.

Pros
+ Endless Hunger from Slayer tree deliver leech effect equivalent to Atziri's Acuity Gloves
+ You'll be able to clear Uber Lab by level 75
+ You happen to be immune to bleed and stun for the duration of fights
+ You have 20% culling strike, efficiently lowering boss health by 20%
+ Very quickly clearing speed as a consequence of high AOE radius
+ Higher life regen producing it straightforward to manage traps in Uber lab

Cons
- Leveling to level 55 may very well be a chore, but from there onward it is a breeze
- Elemental reflect can nevertheless be an issue (use ruby flask after you run into elemental reflect and you must be beautiful)
- Can't-do no life no mana leech map

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PoB Hyperlink: https://pastebin.com/jUbrKkdq
Skill Tree: https://goo.gl/Lx2gmg
Build Link: http://www.pathofexile.com/forum/view-thread/1819239
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NO.4 [Shadow] MoM Essence Drain and Contagion Trickster HC/SC/Uber Izaro/Uber Atziri/Shaper


This build created for general map clearing & to become an excellent league-starter build. On the other hand, in case you are looking to kill end-game bosses this build CAN do them, but will demand investment and even at that point there are a lot of other builds that would function better than this. You may often switch around as the guide will go into from a 1H/Shield approach to a +2/+3 Chaos Gem LvL staff which makes it in a position to farm bosses more comfortable, but as mentioned; Other builds is to be stronger for that purpose.

All other nodes towards damage are merely better, and I felt comfortable having more eHP over slightly more Harm if we are comparing Golems Blood vs. Method. Having said that, the only argument left is to remove "Growth and Decay" for "Method of Madness" as we are talking about a 2% damage increase with extra chaos res instead of somewhat futile life regen.
But once more, it comes down to a matter of taste, ED regen kicks in once its spread and on bosses it's going to become more or much less only 1x DoT regen which made me again feel safer having extra life regen during those situations at least for hardcore!

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Skill Tree: https://goo.gl/E3emyA
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1625254
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NO.5 [Ranger] Queenliness Wanderfinder


The build can have a pretty good price range versions, especially with Elemental Focus Help wand and Elemental bow. Wand version would love that essence only crit gloves. I think people would a great deal appreciate a league-oriented price range version of it (5l, no vinegar, cheap wand, no rats, malis, etc.).
It could be even taken to 100, but you would have to invest in different mana reservation setup, like grace + curse(s) for instance. 5k life with this setup won't cut it and character will die eventually from lots of reasons in maps [volatile blood, DD].

Really enjoying the quickness with the leveling process(felt like more of a drag when I was leveling my caster).
Even at these lower levels I am handling breaches fairly well keeping them open quite long.
Going to buy a the tempest bow when I am at the level and I appreciate the ascendancy spec help, really great build.

Pros:
+ Quickly
+ Reliable
+ Everything Viable
+ Well Balanced if not correctly regarding DPS/Def./Speed
+ Good League Starter (calls for basic knowledge of generating currency rapidly)
+ Level 100 Viable
+ HC Viable

Cons:
- Weak Single Target until you get the Key Items
- Essential Items are expensive (Dying Sun, 6l Queen on the Forest)
- You'll need Dying sun and 6 Link as early as Possible
- Expensive towards the Endgame since you want T1 Life on every Item possible (+1 Barrage Enchant)
- Sometimes as well rapidly
- Chromatic-Hungry ( Use the Jeweler Method for Coloring)
- Not Idiot/ Noob Proof

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Skill Tree: https://goo.gl/Sh2rMz
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1764075
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More Poe 3.1 Builds: https://www.poecurrencybuy.com/poe-3-1-builds
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