[Ultimatum] PoE 3.14 Elementalist Flame Wall Witch League Starter Build
This PoE 3.14 Witch Elementalist Flame Wall is the best starter build for fresh league bar none. Requires only flame wall to work. You can do all map mods without looking, best for clearing atlas fast. This PoE 3.14 Flame Wall guide have starter version (3.14 pob) and endgame setup sample.
Quick Jump
Pros & Cons
- + Retarded, unethical clear speed. 1-2 screen wipe with 1 right click
- + no worry about ele reflect, no leech, minus resist, no regen (kinda annoying)
- + Do all map mods without looking, best for clearing atlas fast
- + Cheap, requires nothing to start
- - Limited scaling, the dps caps at around 1m dps, so don't expect to faceroll sirus with it unless you really know the mechanics
- - Expensive to min max, as I said flamewall is good from the get go, but it has limited scalability, unlike ignite, poison, crit, etc.
- - You filthy unethical dog you
Golems Effect
Golems give tons of buffs and QOL. Liege of Primordial and Elemancer give 50% increased golem effect per golem, plus the Golem Commander Cluster, giving a total of (50n + 70), where n is the number of golems you have.
The buffs don't stack with duplicate golem. Assuming level 20 golem gems with a total of 4 golems, you gain 270% increased golem buff (3.7 multiplier).
Stone Golem gives 105 * 3.7 = 388.5 life/second
Flame Golem gives 20% * 3.7 = 74% increased damage
Chaos Golem gives 4% * 3.7 = 14.8% additional phys damage reduction
Lightning Golem gives 9% * 3.7 = 33.3% increased attack/cast speed (FYI lvl 20 faster casting gives 39% increased cast speed)
Ice Golem gives 30% * 3.7 = 111% increased accuracy & critical chance
As homework, do the math and see if you can calculate the buff effects for:
- 6 (just using anima stone) = 4.7 multiplier,
- 7 (just using primordial chain) = 5.2 multiplier,
- and 9 (using both primordial chain and anima stone) = 6.2 multiplier
Skill Tree
Passive Tree & PoB
Path of Building Link: https://pastebin.com/zqsd8Zg6
3.14 starter: https://pastebin.com/Z9esEYPX
Gems Setup
Main Skills
Flame Wall - Spellslinger - Elemental Focus - Efficacy - Swift Affliction - Burning Damage
Trigger Skills
Kinetic Blast - Chain - Greater Multiple Projectiles - Combustion
Golem
Summon Stone Golem, Summon Ice Golem, Summon Flame Golem, Summon Chaos Golem
Defence
Enduring Cry, Steelskin
Aura
Herald of Ash, Precision
Movement
Wand
(Trigger a Socketed Spell when you Use a Skill)
Wave of Conviction, Purifying Flame, Tempest Shield
Gear Setup
Weapon
37% increased Spell Damage
Adds 18 to 28 Cold Damage to Spells
8% increased Cast Speed
+1 to Level of all Spell Skill Gems
+1 to Level of all Fire Spell Skill Gems
Trigger a Socketed Spell when you Use a Skill
Shield
8% Chance to Block Spell Damage
35% increased Spell Damage
+1 to Level of all Fire Spell Skill Gems
+45% to Lightning Resistance
+45% to Cold Resistance
+68 to maximum Life
Belt
Has 1 Abyssal Socket
Grants Level 20 Aspect of the Spider Skill
+7 to Armour
+73 to maximum Life
+38% to Fire Resistance
+29% to Chaos Resistance
Boots
Fenumus' Spinnerets
171% increased Evasion and Energy Shield
+23% to Lightning Resistance
+22% to Chaos Resistance
25% increased Movement Speed
Aspect of the Spider can inflict Spider's Web on Enemies an additional time
Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web
50% increased Aspect of the Spider Debuff Duration
Amulet
The Primordial Chain
+3 to maximum number of Summoned Golems
You cannot have non-Golem Minions
25% reduced Golem Size
Golems Deal 43% less Damage
Golems have 41% less Life
Golems have 82% increased Movement Speed
Primordial
Ring 1
Malachai's Artifice
Socketed Gems have Elemental Equilibrium
-20% to all Elemental Resistances
+99% to Fire Resistance
+90% to Cold Resistance when Socketed with a Green Gem
+97% to Lightning Resistance when Socketed with a Blue Gem
All Sockets are White
Ring 2
Find res and life ring with Flammability Curse
Other Armour
Life and Res
Jewels
mod: Fire Damage over Time Multiplier, increased Burning Damage, Life, Res
Thread of Hope Location
Cluster Jewels
Large: Burning Bright, Smoking Remains
Medium: Cooked Alive, Exposure Therapy
Starter Guide
Levleing
Look up individual skill gems for required quests to get them.
lvl 1 - choose stormblast mine as reward and use it till lvl 4
lvl 4 - flamewall, holy flame totem
drop flamewall and hft, run around to the next packs
lvl 8 - get combustion linked to HFT, and efficacy linked to FW
lvl 12 - grab power siphon linked with pierce, learn to place FW between you and mobs, and shoot thru the FW.
lvl 16 - grab Wave of conviction, link to combustion. Use on tougher mobs to debuff their resist
lvl 18 - grab cont dest and ele focus. Link FW - ele focus - efficacy/cont dest (look which one gives more dps)
lvl 24 - get 4L - FW - spellslinger - ele focus - efficacy/cont dest
lvl 28 - grab kinetic blast but continue using power siphon - put KB in your offhand sets to lvl it up (better AOE as you lvl it)
KB costs too much mana and needs too many links to be practical early game
lvl 31 - grab burning damage from siosa quest and link FW - spellslinger - ele focus - burning damage - This is the highest DPS 4L
lvl 34 - grab stone golem & flame golem & ice golem (do your first lab so you can use 3 golems at once)
lvl 38 - grab chain, GMP, hextouch.
Your PS link should now be PS - chain - hextouch - flammability
Your Flamewall link should now be FW - spellslinger - ele focus - burning damage - (efficacy - swift affliction) for 5th and 6th link, respectively
from this point onward just keep upgrading your life and cap your resists as much as you can.
play this like EDC, such that you just drop the dot, shoot thru the FW, and run. Watch the videos to see how it plays.
As usual, grab other utility skill gems as you see fit.
Get precision and dont level it too high, check your chance to hit for your PS/KB. Try to get 95-100% chance to hit. If you have 100% chance to hit, stop leveling precision.
Righteous fire, try to get a vaal RF and lvl in your offhand sets. You can sustain RF easily as elementalist as our stone golem gives good regen
flame dash - arcane surge for moar deeps. You can use shield charge if you prefer.
steel skin / your favorite guard skills, or enduring cry
portal skill gems if you are lazy like me and cba to click portal scroll
Endgame
all empty slots maximize life and get decent resists
adjust lvl of precision aura so you have 95-100% hit chance for KB (important). Dont level all the way to 20 unless you have tons of mana unreserved
Boss
Use Frenzy instead of KB for the trigger. You can swap pierce/chain for Frenzy if you have no white socket. Enable frenzy on POB.
Frenzy charges give 4% more dmg per charge, so 3 frenzy charges give 12% more dmg. This can somehow offset the higher resist and higher curse resist those bosses have.
So Frenzy - GMP - combustion should do
last link can be pierce or chain or unbound ailments (waiting for interaction between unbound ailments and shaper of shock)
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