PoE 3.17 Archnemesis Witch League Starter Builds
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Witch Necromancer
[Archnemesis] PoE 3.17 Witch Skeleton Mages Necromancer League Stater Build
[Archnemesis] PoE 3.17 Witch Summon Carrion Necromancer Cheap Build
[Archnemesis] PoE 3.17 Witch Raise Spectre Necromancer Starter Build
[Archnemesis] PoE 3.17 Witch CoC Volatile Dead Necromancer Tank Build
[Archnemesis] PoE 3.17 Witch Skeleton Mages Necromancer League Stater Build
Core Unique
Dead Reckoning
Minions have +9% to all Elemental Resistances
With at least 40 Intelligence in Radius, Summon Skeletons can Summon up to 15 Skeleton Mages
HELMET
Enchant: +40% skeleton damage
Maw of Mischief reduces cost of summoning skeles
Zealotry + Generosity gives extra damage and crit chance.
Skitterbots + Ailments for shock effect on enemies.
BODY
You must use Fleshcrafter
Vaal Summon Skeletons - Awakened Minion Damage - Spell Echo - Awakened Controlled Destruction - Awakened Greater Multiple Projectiles - Pierce
For bossing, you can swap pierce to hypothermia for more damage: Pierce, Hypothermia, Awakened Elemental Focus
And if you have a white socket, you can swap to elemental focus instead.
Note that spell echo gives lets you summon 8 skeles at once, but the mages don’t get the double cast. However, they do get more cast speed.
*You can skip Awakened SE if it's too expensive.
GLOVES
Vixen's Entrapment will trigger socketed curse when you self-cast another curse.
Enchance 4 gives 24% quality to linked gems:
Assassin's Mark 20% quality gives 5% chance to get power charge. 44% quality gives 11% chance.
Level 1 Flame Dash for mana efficiency. 20% qualty is 10% cooldown. 44% is 24%.
Faster Casting is extra QoL for Flame Dash!
BOOTS
+12% to Fire and Lightning Resistances
+2 to Level of Socketed Minion Gems
+25 to Strength
+19 to Intelligence
+59 to maximum Life
30% increased Movement Speed
+20% to Fire and Lightning Resistances
+2 minion boots from delve
Feeding Frenzy to buff skeletons.
Raise Spectre, Feeding Frenzy, Minion Life, Empower
The chieftain spectres have a small mana pool and low mana regen, so lifetap lets them quickly recast their power and frenzy charges.
They have low HP, so link to Minion Life to keep them alive.
WEAPON
7% increased Cast Speed
+1 to Level of all Spell Skill Gems
+1 to Level of all Minion Skill Gems
Minions deal 20% increased Damage
Minions have 18% increased Attack Speed
Minions have 19% increased Cast Speed
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
Try to get +1 minion gems and +1 spell gems (+2 total)
Desecrate - Flesh Offering - Arcane Surge
Alternative: +1 gem and minion damage or just minion damage (cheap)
*Trigger craft recommended.
Triggered spells cost extra mana, so use arcane surge to increase mana regen.
SHIELD or WEAPON 2
You can use two weapons (more DPS) or a shield (tankiness)
+40 to maximum Life
+38 to Armour
+100 to maximum Life
+48 Life gained when you Block
Recover 5% of Life when you Block
5% Chance to Block Spell Damage
LINKED: Immortal Call - CWDT
The curse should be UNLINKED (for self-cast): Punishment
Gem links are same for shield or two weapons.
Set CWDT and IC to about 30% HP.
BELT
Has 1 Abyssal Socket
+5 to maximum Energy Shield
+114 to maximum Life
+40% to Fire Resistance
+42% to Cold Resistance
+39% to Lightning Resistance
Regenerate 30 Life per second
+54 to maximum Mana
AMULET
+16 to all Attributes
------------------------------------------
+12 to Intelligence
41% increased Mana Regeneration Rate
+1 to maximum number of Skeletons
+1 to Level of all Intelligence Skill Gems
+20 to Dexterity
+1 int (Hunter) or +1 int/+1 skele (Hunter + Elder)
Anoint with Death Attunement
When you anoint Death Attunment on your amulet, you can refund the passive points and use them in another place.
RINGS
8% increased maximum Life
+125 to Evasion Rating
+93 to maximum Life
39% increased Mana Regeneration Rate
Minions have 28% increased Movement Speed
+15% to Fire and Chaos Resistances
Recommend: minion speed to help with clear speed.
FLASKS
Life: Instant Recovery when on Low Life + Bleed removal
Prefix: Startled, Frightened, Alarmed, Terrified, Panicked
of Sealing, of Alleviation, of Allaying, of Assuaging
Panicked Divine Flask of Staunching - instant life flask & remove bleed
Jade of Dousing - extra evasion & remove burning
Quicksilver of Adrenaline - increased movement speed
Quartz Flask of Heat - phasing & remove freeze
CLUSTER JEWELS
- 2x Large (8 or 9 points): Call to the Slaughter, Renewal (optional: Feasting Fiends)
- 1x Medium (4 or 5 points): Blessed Rebirth (optional: Renewal)
- 1x Small: Fortress Covenant
- 1x Small: Quickening Covenant
- 1x Small (2 points): Surging Vitality
- 1x Small (2 points): Enduring Composure
Path of Building Link: https://pastebin.com/yZkmYfQT
[Archnemesis] PoE 3.17 Witch Summon Carrion Necromancer Cheap Build
- + cheap compared to other Carrion Golem builds
- + fast
- + not so squishy
- + can clear all content
- + positive chaos resistance
- + 7000 ES
- + can play as STONE GOLEMS as well (if you wish)
- + NO awakened gems!
- + NO animated guardian (no need to worry if he dies!)
- + truly AFK blight maps and Elder fight
- - Golem jewels and clusters cost considerable amount of chaos at the start of the league AT ALL TIMES.
- - squishy in the beginning, till you get more ES and Shav
Is this PoE 3.14 With build really cheap?
I only started using Shav at level 85+ though and before that i used a 6L Ambu’s Charge which costs less than 10 chaos. Before that i used Cloak of Flame which was 6 chaos.
It can be even cheaper, but at the cost of Golem’s dps. I just wanted to achieve great balance and use only important stuff which gives highest necessary boosts, like clusters jewels and Anima Stone (i only added Anima stone at level 93). Shav is just the best option to reserve 2 more auras and get more damage without being wrecked by Chaos and poison degen.
I recommend buying shav from the cards and linking yourself. My total investment was 35c for cards and 400 fusings which i gathered while levelling and early mapping/heists. I recommend throwing all your fusing into shav and nothing else.
How does it work, in general?
Carrion Golems buffed with Impale, massive attack speed and different auras and buffs, like non-golem minions result in 6 deadly beasts with over 10 attacks per second and combined damage over 10 millions.
Zombies actually deliver about 500k DPS as well, despite being on 1L, just for Feeding Frenzy. If they die = you don’t care and bring them back. They are no meat shields.
Spectres are there for frenzy and power charges, as well as some protection.
Gems Setup
Main Skill
Carrion Golems 5L: Carrion.Golem-Melee.Phys-Minion.Damage-Multistrike-Brutality
Carrion Golems 6L: Carrion.Golem-Melee.Phys-Minion.Damage-Multistrike-Brutality-Damage.on.Full.Life
Aura
Pride - Blood Magic - Precision, Dread Banner - Generosity, Summon Skitterbots - Vaal Discipline - Enlighten, Flesh and Stone - Maim, Vitality
Other Minions
Raise Zombie - Feeding Frenzy, Raise Spectre, Summon Stone Golem (from Clayshaper)
Other Skills
Flesh Offering, Convocation, Desecrate
Recommend Spectre
1 Carnage Chieftain, 1 Host Chieftain
Both can be found in Act 7 Ashen Fields.
They of Tul - reduces damage taken. Can be found in Thul’s Breach.
Undying Evangelist - protection bubble for everyone. Act 3 Sceptre of God
For 3 Spectres i would use 2 Carnage and 1 Host.
Ascendancy: Mindless Aggression, Unnatural Strength, Commander of Darkness, Bone Barrier
Bandit: Kill All
Path of Building Link: https://pastebin.com/y78dnTKH
[Archnemesis] PoE 3.17 Witch Raise Spectre Necromancer Starter Build
About this build
League Starter / SSF
This build is designed as a league starter and SSF build.
It will take you from a fresh league start all the way to endgame bossing on cheap or self-crafted gear.
It is focused on having high survivability while still having good DPS.
Required Uniques: none.
Gems Setup
Body Armour
For Syndicate Operative:
Raise Spectre + Spell Echo + Elemental Damage with Attacks + Vicious Projectiles + Volley + Minion Damage
For Slave Drivers:
Raise Spectre + Spell Echo + Elemental Focus + Minion Damage + Controlled Destruction + Deathmark
Solar Guard:
Raise Spectre + Spell Echo + Elemental Focus + Minion Damage + Deathmark + Concentrated Effect / Greater Multiple Projectiles
(swap GMP/Conc for map/bossing)
Redemption Sentry:
Raise Spectre + Elemental Damage with Attacks + Elemental Focus + Minion Damage + Deathmark + Vicious Projectiles / Greater Multiple Projectiles
(swap GMP/VP for map/bossing)
Helmet, Boots & Gloves
Helmet: 1 red & 3 blue
Raise Zombie+ Summon Stone Golem + Feeding Frenzy + Elemental Army +
1. Stone Golem gives life regen.
2. Golem and Zombies can proc Feeding Frenzy buff that give spectres more damage and attack/cast speed.
3. Golem and Zombies can proc exposure from Elemental Army for -10% lightning res.
Boots: 1 blue, 2 red, 1 blue or green
Summon Skitterbots + Dread Banner + Generosity
1. Skitterbots chill and shock enemies.
2. Dread banner reduce nearby enemy accuracy (less hit chance).
3. Choose Aura for your spectre: Fire = Zealotry, Cold = Hatred, Lightning = Wrath.
Gloves: 4 blue
Armageddon Brand / Storm Band + Curse On Hit + Elemental Weakness + Flame Dash
1. Brand reduces enemy ele res (Elemental Equilibrium -50% and Elemental Weakness curse -44%)
2. Flame Dash is get out of danger movement skill.
3. Choose brand that is opposite of spectre damage. Arma for lightning spectre, Storm for cold and fire spectre.
Weapon & Shield
Weapon: 1 green, 2 blue
Desecrate + Bone Offering + Summon Skeletons
1. Desecrate spawns corpses.
2. Bone Offering consumes corpses to increase block chance for minions and necro, as well as some life recovery.
3. Skeletons add extra minions for pulling agro (and taunt if you have it on a cluster or ghastly jewel).
NOTE: You can use Vaal Skeletons to body block bosses with a mass of skeletons!
Shield: 2 red, 1 blue
Steelskin + Increased Duration + Convocation
1. Convocation teleport spectres to you.
2. Steelskin gives extra '2200 life'.
NOTE: You can set Steelskin to left mouse button. Also set 'always attack without moving'. It will autocast on cooldown.
Pantheon: Lunaris for mapping, Solaris for bossing, Arakaali for Sirus*
Bandit: Kill All
Path of Building Link
League Starter & SSF: https://pastebin.com/z8s0sztv
Pure Spectre: https://pastebin.com/gwnY3MJt
Spectre & Spiders: https://pastebin.com/wQiDYvUG
[Archnemesis] PoE 3.17 Witch CoC Volatile Dead Necromancer Tank Build
- + cheap compared to other Carrion Golem builds
- + fast
- + not so squishy
- + can clear all content
- + positive chaos resistance
- + 7000 ES
- + can play as STONE GOLEMS as well (if you wish)
- + NO awakened gems!
- + NO animated guardian (no need to worry if he dies!)
- + truly AFK blight maps and Elder fight
- - Golem jewels and clusters cost considerable amount of chaos at the start of the league AT ALL TIMES.
- - squishy in the beginning, till you get more ES and Shav
PoE CoC Mechanism
First of all, here's a great post explaining Cast on Crit Attack Speed and Cooldown Recovery breakpoints in detail: Reddit Post
The short version:
We get more than 12.12 aps because of Corpse Pact and so need at least 14% Cooldown recovery rate somewhere on our gear. The "easiest" (albeit expensive) way is to use an Awakened CoC Support of at least level 3.
Alternatively, you can get it on boots or belt slot.
I find that a 1.25aps staff (Replica Duskdawn :P) with onslaught and tailwind buffs will leave us with only a little wiggle room for extra increased attack speed stats with a maximum of 14% additional increased attack speed before breaking the 15.14aps limit. So try to avoid getting too much or your true DPS will suffer.
League Start
This build will be able to run maps very easily with just a tabula and rare staff.
Example of a SSF level 74 character: https://pastebin.com/ZMY4vfK5
Leveling with Stormblast Mines Orb of Storms until lv.24 get spellslinger
Leveling trees POB: https://pastebin.com/MdGD4wzc
This should give you an idea on how to progress the tree while leveling as spellslinger.
General Idea
For spellslinger you can start at 24 after the Tolman quest. Make sure you have alts to buy gems:
Spellslinger - Volatile Dead - Spell Cascade - Conc effect (4th Link)
Spellslinger - Desecrate - Spell Cascade
For wand attack you need to get a barrage from another player or after library quest.
Barrage - Faster Attacks
For extra damage:
Cremation - Combustion - Culling Strike
Spell Totem - Wave of Conviction
Make sure to have 2x level 20 wands from the vendor recipe. Ideally on Carved Wand bases (for higher attack speed, makes attacking smoother)
You need:
1x magic carved wand
1x orb of alteration
1x RARE Ruby Ring (make sure to pick up early essences to make a rare ring if no alchs available)
Make two of these, aug+regal if given the opportunity and then you can bench craft spell damage when that craft becomes available.
That should be pretty smooth sailing after that.
Socket Colors+Links to look for
B-B-B-G For VD
B-B-G For Desecrate
G-B for Cremation
R-B for Spell Totem + WOC
G-G-B for Smoke Mine+Flame Dash+Second Wind
Ascendancy: Commander of Darkness -> Plaguebringer -> Corpse Pact -> Mistress of Sacrifice
Pantheon: Lunaris and Gruthkul
Bandit: Help Alira or Kill All
Path of Building Link: https://pastebin.com/sKmfmJyJ
Witch Occultist
[Archnemesis] PoE 3.17 Witch Death's Oath Occultist Starter Build
[Archnemesis] PoE 3.17 Witch Vortex Occultist Starter Build
[Archnemesis] PoE 3.17 Witch Essence Drain/Bane/Contag Occultist Life&LL Build
[Archnemesis] PoE 3.17 Witch Death's Oath Occultist Starter Build
- + Fast and Easy map clearing for the lazy
- + Ranged DoT skill for bossing and harder rares
- + Profane Bloom explosions.
- + Capped Chaos resist
- + Don't care about Hexproof monsters.
- + Can do almost all map mods. See separate section.
- - Can't face tank, requires movement and dodging attacks
- - Expensive to Min/Max (not "Mirrors expensive" though).
- - You will die sometimes to damage spikes. Not intended for Hardcore.
Skills gems and what level you can use them. Replace with Awakened versions when possible.
Bow 6L
Caustic Arrow (Quality only affects area, so less important) - Vicious Projectiles (Quality not relevant) - Void Manipulation - Lifetap - Concentrated Effect - Swift Affliction
Leveling: Caustic Arrow -> Pierce -> Lifetap -> Void Manipulation -> Efficacy -> Vicious Projectiles
Replace Lifetap with Empower when you have enough mana for a few shots.
You can replace Concentrated effect with Efficacy for a slightly larger puddle, with some DPS loss, but I found it unnecessary.
Chest (no links required)
Void Manipulation, Efficacy, Lifetap, Concentrated Effect, Swift Affliction, Less Duration(Quality not relevant)
- Lifetap is REQUIRED for enabling Swift affliction and Less duration
- Lifetap buff can be triggered elsewhere to receive the buff. Lkfe CA or movement skills.
- Replace Less Duration with Awakened Increased Area of Effect for more area with small dps loss
- With 3 red sockets you can use Arrogance support
Auras setup
Defiance Banner, Purity of Elements, Malevolence
- Enlighten will have to be added to have enough mana for CA with Empower.
Curses
Blasphemy, Despair, Enfeeble (or Temporal chains if you prefer)
Movement and Utility
Anomalous Withering Step, Divergent Lifetap, Blink Arrow, Enhance
Enduring Cry - Extra heal and damage reduction.
- Divergent Lifetap gives longer duration of the buff
- Phantasmal Blink Arrow for additional CD usages. Blink arrow is the only movement skill that doesn't share CD with Withering step, which is why we use it.
- Anomalous Withering Step with Enhance lvl 4 and and +2 Viridi's will give us 13 Withered stacks instantly. I bind this to the movement button, so I don't need to think about it. After 2 more seconds, enemies reach 15 withered stacks due to our Withering Presence ascendancy.
- 15 withered stacks is 90% increased damage taken, which is a More multiplier.
Wither Totem setup can be used while leveling, but is redundant with Anomalous Withering step
Other
Aspect of the Spider
Slows enemies and increases our damage.
You can craft it on the Gloves/Boots/Quiver or Belt.
Do not use supports that can increase reservation on the same item!
Alternative - Aspect of Crab for 20% Phys damage reduction.
Ascendancy: Void Beacon -> Withering presence -> Profane Bloom -> Malediction damage), additional Curse
Pantheon
Major
- Arakaali for Chaos damage, until you get capped
- Brine King for Stun until you have stun avoidance on tree or boots enchant
- Lunaris for clearing
- Solaris for bossing
Minor
Bandit: Kill all for 2 skill points
Path of Building Link: https://pastebin.com/jFgm6MEn
[Archnemesis] PoE 3.17 Witch Vortex Occultist Starter Build
Leveling With No gear
If you are new to Path of Exile and/or starting with thousands of other players in a new league, you're starting with no items and no currency. Luckily for you, the build requires nothing to get going and is absurdly cheap even if you're switching to CI. Don't worry about unique items! My biggest recommendation is simply to save as much currency as possible for future crafting. Just move down a couple of sections and start with the Full Leveling Guide. Take your time and enjoy!
Leveling Item with trade link
There are a few unique items that will allow you to truly zoom through the leveling process. If you want to twink your character and get to maps ASAP, slap these bad boys on and crush everything.
Change Standard League to Ultimatum
Wanderlust, Goldrim, Lifesprig, Lochtonial Caress, Cheap PoE Tabula Rasa, Axiom Perpetuum
You can buy cheap PoE Power leveling Item within 1 - 10 min delivery!
Rares
30% MS Boots with 75+ Resists
5c or less ring with 120+ resists
Leveling Guide Summary
Passive Tree
Here is the full tree for leveling. See the full leveling guide for a section-by-section breakdown.
Gems
This is ripped straight from the full leveling guide:
Vortex + Efficacy + Elemental Focus + Hypothermia
(Vaal) Cold Snap + Efficacy + Elemental Focus + Bonechill
Creeping Frost + Efficacy + Elemental Focus + Controlled Destruction
Malevolence, Skitterbots
Orb of Storms + Onslaught + Increased Critical Strikes (For triggering Elemental Overload on bosses)
Flame Dash + Arcane Surge + Second Wind
Path of Building Link: https://pastebin.com/payiC4fL
[Archnemesis] PoE 3.17 Witch Essence Drain/Bane/Contag Occultist Life&LL Build
- + Very High Damage output
- + Decently tanky, safe to play
- + Can do any map mods
- + All Content
- + HC Viable
- + Very versatile, a lot of utility options (low life/life-based or even CI if you really want)
- + Decently fast clear speed, fun playstyle rushing from pack to pack
- + League starting is possible due to good damage output
- + Great boss killer, can do any boss
- + No need to use mana flask for mana regen
- - Cannot reliably do no-regen maps
- - Not quite beginner-friendly and takes time to learn all mechanics and gearing in the build (but worry not, this guide is designed comprehensively so that beginners can follow through)
- - Min-maxing with double corruptions is very expensive for high-end gear, and build only shines with certain investments and at higher levels
- - Essence Drain can miss against fast-moving bosses, has very limited AoE and requires re-casting the skill sometimes
Gems Setup
All gems are at 20% quality (or more if you corrupt them into higher quality) unless otherwise stated. Most gems are best to have at lv 21, but usually lv 20 is enough. Arcane Surge should be at lv 7 to proc after 1 Bane cast. Empower lv 3 or 4 is fine. Any gems gated by Str/Dex requirement can be leveled up to the limit.
ED/Bane Low Life version
Essence Drain - Efficacy - Swift Affliction - Controlled Destruction - Empower - Void Manipulation or Lesser Multiple Projectiles
LMP can be used instead of Void Manipulation if damage feels good enough in tough contents. The utility includes firing 3 ED projectiles to cover more monsters, which is helpful during Legion encounters, deep delve and tough maps. GMP costs more mana and gives more damage penalty so LMP is preferred.
-----------------------------------------------------------------------------
Bane - Enfeeble - Despair - Swift Affliction - Arcane Surge - Efficacy
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Flesh and Stone (Sand Stance)- Malevolence - Temporal Chain - Blasphemy (1)
or
Flesh and Stone (Sand Stance) - Malevolence - (Vaal) Purity of Ice/(Vaal) Purity of Fire - Vaal Grace - Enlighten (lv 3 or 4) (2)
or
Flesh and Stone (Sand Stance) - Malevolence - Vaal Grace - any Vaal skill/Contagion/Clarity (3)
In setup (1), Clarity can replace Flesh and Stone and kept at low level if mana regen feels lacking, but losing Blind is huge. If you have an Elder base Unset ring, you can socket Flesh and Stone there and add a Vaal skill of choice or Enhance support to give Temporal Chain even more quality.
In setup (2), an Elder base Unset ring if affordable is much better to have a good mana pool available, without it, you only have around 100 mana available to cast skills. Clarity can replace Vaal Grace if mana regen is bad, but this has been tested and isn't a problem without Clarity (at high character level). Contagion can also replace Vaal Grace if more clear speed is preferred.
Setup (3) is for those who dislike Temporal Chain. A lot of options can work: Vaal Blight, Dread Banner (lessen accuracy further), Vaal Righteous Fire, Vaal Haste, Vaal Lightning Trap (for bosses), Arctic Armor, Contagion or Clarity, and more.
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Blood Magic - Enlighten (lv 4) - Zealotry - (Vaal) Discipline
Blood Magic needs to be at lv 20 (111 Strength) and Enlighten needs to be at lv 4 to go low life with these 2 auras.
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Flame Dash - Enduring Cry - Cwdt - Immortal Call
or
Flame Dash - Enduring Cry - Vaal Righteous Fire- Vaal Blight
There's a couple options here. Vaal Righteous Fire and Vaal Blight for bosses and a massive hinder effect (usually not needed) and cwdt + Immortal Call for defense (recommended for inexperienced players/ if you want more tankiness).
The last aura we have is Aspect of the Spider (reserves mana), which makes enemies take more damage on each spider stack and applies another source of slow.
Cast when Damage Taken lvl 6
Immortal Call lv 8
The combo cwdt + Immortal Call gives some extra elemental and physical mitigation at the cost of 3 second cooldown.
ED/Contagion Low life version: See PoB
Path of Building Link
Low life ED/Bane:
Wand and Shields
League Start Base Life - https://pastebin.com/FPq0uhQG
League Start Base CI - https://pastebin.com/B0WabtDR
Endgame 3.17 Lowlife - https://pastebin.com/9MzghYCa
Staff
League Start Base Life - https://pastebin.com/5b9XNY4e
Essence Drain - Contagion Life base: https://pastebin.com/gsFUGnXR
Witch Elementalist
[Archnemesis] PoE 3.17 Witch Flame Wall Elementalist League Starter Build
[Archnemesis] PoE 3.17 Witch Fast Burning Arrow Elementalist Starter Build
[Archnemesis] PoE 3.17 Witch Storm Band Elementalist Starter Build
[Archnemesis] PoE 3.17 Witch Flame Wall Elementalist League Starter Build
- + Retarded, unethical clear speed. 1-2 screen wipe with 1 right click
- + no worry about ele reflect, no leech, minus resist, no regen (kinda annoying)
- + Do all map mods without looking, best for clearing atlas fast
- + Cheap, requires nothing to start
- - Limited scaling, the dps caps at around 1m dps, so don't expect to faceroll sirus with it unless you really know the mechanics
- - Expensive to min max, as I said flamewall is good from the get go, but it has limited scalability, unlike ignite, poison, crit, etc.
- - You filthy unethical dog you
Main Skills
Flame Wall - Spellslinger - Elemental Focus - Efficacy - Swift Affliction - Burning Damage
Trigger Skills
Kinetic Blast - Chain - Greater Multiple Projectiles - Combustion
Golem
Summon Stone Golem, Summon Ice Golem, Summon Flame Golem, Summon Chaos Golem
Defence
Enduring Cry, Steelskin
Aura
Herald of Ash, Precision
Movement
Flame Dash - Arcane Surge
Wand
(Trigger a Socketed Spell when you Use a Skill)
Wave of Conviction, Purifying Flame, Tempest Shield
Levleing
Look up individual skill gems for required quests to get them.
lvl 1 - choose stormblast mine as reward and use it till lvl 4
lvl 4 - flamewall, holy flame totem
drop flamewall and hft, run around to the next packs
lvl 8 - get combustion linked to HFT, and efficacy linked to FW
lvl 12 - grab power siphon linked with pierce, learn to place FW between you and mobs, and shoot thru the FW.
lvl 16 - grab Wave of conviction, link to combustion. Use on tougher mobs to debuff their resist
lvl 18 - grab cont dest and ele focus. Link FW - ele focus - efficacy/cont dest (look which one gives more dps)
lvl 24 - get 4L - FW - spellslinger - ele focus - efficacy/cont dest
lvl 28 - grab kinetic blast but continue using power siphon - put KB in your offhand sets to lvl it up (better AOE as you lvl it)
KB costs too much mana and needs too many links to be practical early game
lvl 31 - grab burning damage from siosa quest and link FW - spellslinger - ele focus - burning damage - This is the highest DPS 4L
lvl 34 - grab stone golem & flame golem & ice golem (do your first lab so you can use 3 golems at once)
lvl 38 - grab chain, GMP, hextouch.
Your PS link should now be PS - chain - hextouch - flammability
Your Flamewall link should now be FW - spellslinger - ele focus - burning damage - (efficacy - swift affliction) for 5th and 6th link, respectively
from this point onward just keep upgrading your life and cap your resists as much as you can.
play this like EDC, such that you just drop the dot, shoot thru the FW, and run. Watch the videos to see how it plays.
As usual, grab other utility skill gems as you see fit.
Get precision and dont level it too high, check your chance to hit for your PS/KB. Try to get 95-100% chance to hit. If you have 100% chance to hit, stop leveling precision.
Righteous fire, try to get a vaal RF and lvl in your offhand sets. You can sustain RF easily as elementalist as our stone golem gives good regen
flame dash - arcane surge for moar deeps. You can use shield charge if you prefer.
steel skin / your favorite guard skills, or enduring cry
portal skill gems if you are lazy like me and cba to click portal scroll
Path of Building Link: https://pastebin.com/Z9esEYPX (fork version)
[Archnemesis] PoE 3.17 Witch Fast Burning Arrow Elementalist Starter Build
- + Clear speed
- + Defense
- + Single target
- + Stun immune
- + Great league starter
- + High absorption Molten shell / Vaal molten shell
- - Predictive mode is a must once you get fork, limiting HC viability
- - Cant use Queen of the forest
- - Laggy on lower end PCs
- - Min-maxing can be expensive
- - Arborix bow effect makes a lot of mtx look weird
Gems Setup
6L Awakened
Vaal Burning Arrow - Awakened Deadly Ailments - Awakened Burning Damage - Awakened Elemental Damage with Attacks - Awakened Swift Affliction - Ignite Proliferation
Aura
Enlighten - Malevolence - Herald of Thunder - Precision
Golem
Summon Flame Golem - Summon Lightning Golem - Infernal Cry - Minion Life
Body
Despair - CWDT - Wave of Conviction - Hextouch - Combustion
Movement
Dash - Blink Arrow - Second Wind - Flame Wall
Leveling Guide
1-35 - As witch we get access to a very good caster toolkit, so we will start off as a caster and switch to bow setup as soon as we unlock the library and get our first 2 ascendancy points.
Leveling spells below:
Option 1
Flame Wall + Kinetic Bolt + Holy Flame Totem // Dash movement or Frostblink
This is effective if you aim your kinetic bolts and holy flame totems through the flame wall
Add supports to the skills as needed
Option 2
Freezing Pulse + Holy Flame Totem + Raise Zombie // Dash or Flame Dash for movement
Freezing pulse is a great leveling spell as well as Holy Flame Totem as they do a ton of damage for little investment. Raise zombie with minion damage is fairly easy to upkeep as well :)
Level 35:
Trade League: Get a cheap unique bow, strongly suggesting STORM CLOUD, ROTH'S REACH, OR DOOMFLETCH
Non Trade League: Get the best bow you can, or craft a rare with decent damage
Complete Library quest to unlock vendor, and buy the following:
Burning Arrow, Lesser Multiple Projectiles, Added Lightning, Burning Damage, Elemental Damage with Attacks, Combustion
Link together BA + LMP + Added Lightning + Burning damage in a 4 link. If you dont have a 4 Link, remove Added lightning.
Buy Herald of Purity + Malevolence
Only put on one aura for now and use a mana flask to upkeep mana
(I would suggest malevolence)
Look for a pierce quiver or get a drillneck if you are trade league
IMMEDIATELY AFTER YOU FINISH THE ETERNAL NIGHTMARE IN ACT 4, SWAP LMP OUT FOR IGNITE PROLIFERATION (vendor unlock from Petarus and Vanja)
Until you get awakened gems, your best 6 link (IN THIS ORDER) is as follows:
Burning Arrow - Ignite Proliferation - Deadly Ailments - Burning Damage - Elemental Damage with Attacks - Combustion
Ascendancy: Mastermind of Discord, Shaper of Flames, Shaper of Storms, Liege of the Primordial
Bandit: Kill all
Please take note that the End Game POB Bow and Quiver and some of the other pieces are END GAME, meant for after you have a ton of currency. you will not obtain that level of DPS until you build currency. There is a "budget" gear swap with Doomfletch and Drillneck, all you have to do is click the dropdown box where it says "Item Set" and click "Budget"
Path of Building Link: https://pastebin.com/bt5FeDah
CI Soulstrike Variant (Less DPS but more survival): https://pastebin.com/EAsNsXbJ
[Archnemesis] PoE 3.17 Witch Storm Band Elementalist Starter Build
- + It's easy build can play as starter league.
- + Cheap cause we use many unique Items.
- + Feel tanky cause we have many defensive layers and high mana recovery rate.
- + Can upgrade when get more budgets.
- - Very RNG when want to craft Items cause we stacking mana that can't be use harvest craft.
- - Slow movement then we need tailwind for that.
Path of Building Link
https://pastebin.com/Qa1TE6Ys
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