POE 3.4 Templar Guardian Dominating Blow Build - High Physical Mitigation & Crazy Total DPS
"When bound by faith and respect, the flock will overwhelm the wolf"
Guardians are a powerful option for tank/support Templars dedicated to partying, possessing passives with an emphasis on enhancing and protecting a party.
This build go low life with 8-9 Auras. And also use a Host Chieftain and Carnage Chieftain to produce frenzy and power charges for us and our minions. Lastly a animated guardian gives us and our minions some nice damage and speed boosts.
Pros & Cons
Pros
- + 83 Fire, 83 Cold 84 Lightning Max Resists
- + Positive Chaos Resist
- + High Physical Mitigation
- + High Evasion
- + Fast and Mobile
- + Crazy Total DPS
- + 9K+ Energy Shield
- + Can AFK during Delve Checkpoints
- + High Regen and leech.
- + Can run any map mods
Cons
- - not for ever player
Skill Tree
Ascendancy
Radiant Crusade
Unwavering Crusade
Radiant Faith
Bastion of Hope until you get a Presence of Chayula then switch to Unwavering Faith
Bandits
Kill All
Pantheon
Major: Soul of Solaris
Minor: Change as required, generally I use Tukohama for Bossing and Garukhan for mapping
Passive Tree
Gems Setup
Dominating Blow - Melee Splash - Multistrike - Melee Physical Damage - Minion Damage - Vaal Summon Skeletons
Haste - Hatred - Purity of Ice
CWDT (lvl 7) - Immortal Call (lvl 9) - Enfeeble (lvl 10)
Animated Guardian - Summon Lightning Golem - Summon Holy Relic - Minion Life/Clarity (Switch depending on gear)
Raise Spectre - Blood Magic - Purity of Fire
Whirling Blades - Faster Attacks - Fortify
Discipline
Purity of Lightning
Herald of Purity - Linked in Faster Attacks Fortify setup if Mana allows.
Vitality - If using Minion Life Supported Helm
Gear
Overview
Chest
Basically Mandatory for Low Life, the gold standard.
Main Hand
70% Increased damage for us and Minions, High Attack Speed, another minion.
Alternative Delve League
Using a bound fossil you can craft increased minion damage and Auras from your Skills grant 2% increased Damage to you and Allies. This should work out better than the Scourge claw.
Off Hand
The perfect shield for this build, High Resists, some dexterity we need and allows us to reserve all our life with +leveled Gems.
Gloves
Provides a massive energy shield boost, huge evasion and accuracy boost, increased damage, mana and they are cheap. The plus 2 to Aura Gems is a nice bonus and lets us have a lvl23 Purity of Fire for the extra max resist. Budget option is to just not have the corruption.
Boots
Great all round boots, high ES, Stats, and 30% movespeed.
High End Helm
High end helm will be a High ES, +level to minion gems, Socketed Gems supported by minion life Elder Helm. This free's up a socket allowing us to add in Vitality. Working on getting one of these!
Budget/Alternative Helm
Can't go wrong here. Crazy ES, Chaos Res and +1 to socketed gems.
Belt
Basically a Abyss Belt with High Energy Shield, any missing strength, and covering the rest of your resists.
Amulet
Cannot be stunned, Insane ES boost, 60% Chaos resist. The Gold Standard for LL.
Budget/Alternative Amulet
Amulet with +Maximum Energy Shield, %Energy Shield, Missing Resists, Missing Stats.
Ring 1
Something like the above, +3 would be even better.
Ring 2
Nice ES boost and +2 Level Unset Ring
Flasks
Enchantments
Boots: 2% Regen
Gloves if not corrupted: Commandment of the Grave, Commandment of Reflection or of spite at any level
Helm: Lots of options here. Dominating Blow extra Rare is probably the most fun. +1 Sentinels for HoP is great as well. Holy relic effect and Lightning Golem 100% buff not bad either.
Leveling Guide
Recommended Uniques
-
Goldrim
-
Tabula Rasa
-
Wanderlust
-
Wurm's Molt
-
The Screaming Eagle x 2
-
Blackheart x 2
-
Sidhebreath
-
Brightbeak
-
Belt of the Deceiver
-
Violent Dead
-
The Gull
LVL 1
Equip: Tabula Rasa, Goldrim, Wanderlust, 2 x Blackheart
Smite – Onslaught
Raise Zombie
LVL 4
Smite – Onslaught – Summon Phantasm on Kill – Ancestral Call
Raise Zombie - Ruthless
Summon Holy Relic
LVL 8
Equip: 2 x Screaming Eagle, Wurm's Molt
Smite – Onslaught – Summon Phantasm on Kill – Ancestral Call - Added Lightning Damage – Added Cold Damage
Summon Holy Relic – Minion Damage - Added Lightning Damage - Added Fire Damage
Raise Zombie - Ruthless - Minion Damage - Maim
LVL 10
Leap Slam
Level 18
Smite – Elemental Focus – Summon Phantasm on Kill – Ancestral Call - Added Lightning Damage - Elemental Damage with Attacks
Raise Zombie - Minion Damage – Melee Physical Damage – Minion Life
Herald of Purity - Minion Damage - Melee Physical Damage - Ruthless
Leap Slam - Faster Attacks
Level 20
Equip: Belt of the Deceiver, Mainhand Brightbeak
Level 24
Hatred
Herald of Purity - Minion Damage
Complete Normal Lab at least before switching to Dominating Blow
LVL 28
Dominating Blow – Minion Damage - Melee Physical Damage – Melee Splash – Ruthless – Vaal Summon Skeletons
Raise Spectre – Minion Life
Be sure to grab the carnage chieftan spectre from act 2 old fields.
May need to drop minion damage from HoP if manna is an issue.
LVL 32
Leap Slam – Fortify - Faster Attacks
Raise Spectre – Minion Life – Blood Magic
Upgrade offhand screaming eagle to the Gryphon.
Level 38
Equip the Gull
Final Links will be:
Dominating Blow – Minion Damage - Melee Physical Damage – Melee Splash – Multistrike – Vaal Summon Skeletons
Leap Slam – Fortify - Faster Attacks
Raise Spectre – Minion Life – Blood Magic
Raise Zombie - Minion Damage – Melee Physical Damage – Minion Life
Summon Holy Relic – Minion Damage - Added Lightning Damage - Added Fire Damage
Hatred
Herald of Purity
CWDT - Immortal Call
Level with this until you have the required uniques, have finished act 10 and have finished at least merciless lab.
Expectations
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