PoE Eldritch Gloves Implicit Guide
In Siege of the Atlas, Searing Exarch and The Eater of Worlds each have a powerful set of Eldritch Implicit Modifiers, which can be imbued onto items using Eldritch Embers and Eldritch Ichor, respectively. Here is the latest Eldritch Gloves Implicit Guide, hope it will be useful to you!
The Searing Exarch Gloves | The Eater of Worlds Gloves | Level |
13% increased Attack Speed | +12% chance to Suppress Spell Damage | 75 |
While a Unique Enemy is in your Presence, 17% increased Attack Speed | While a Unique Enemy is in your Presence, +15% chance to Suppress Spell Damage | 75 |
While a Pinnacle Atlas Boss is in your Presence, 21% increased Attack Speed | While a Pinnacle Atlas Boss is in your Presence, +18% chance to Suppress Spell Damage | 75 |
(34–36)% increased Critical Strike Chance for Attacks | (48–50)% increased Evasion Rating from Equipped Helmet and Boots | 75 |
While a Unique Enemy is in your Presence, (46–48)% increased Critical Strike Chance for Attacks | While a Unique Enemy is in your Presence, (58–61)% increased Evasion Rating from Equipped Helmet and Boots | 75 |
While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Critical Strike Chance for Attacks | While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Evasion Rating from Equipped Helmet and Boots | 75 |
Adds (6–7) to (12–14) Physical Damage to Attacks | Inflict Fire Exposure on Hit, applying -16% to Fire Resistance | 75 |
While a Unique Enemy is in your Presence, Adds (8–10) to (16–18) Physical Damage to Attacks | While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance | 75 |
While a Pinnacle Atlas Boss is in your Presence, Adds (12–15) to (24–28) Physical Damage to Attacks | While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance | 75 |
Adds (10–13) to (21–24) Fire Damage to Attacks | Inflict Cold Exposure on Hit, applying -16% to Cold Resistance | 75 |
While a Unique Enemy is in your Presence, Adds (13–18) to (28–32) Fire Damage to Attacks | While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance | 75 |
While a Pinnacle Atlas Boss is in your Presence, Adds (21–27) to (42–49) Fire Damage to Attacks | While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance | 75 |
Adds (9–12) to (18–22) Cold Damage to Attacks | Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance | 75 |
While a Unique Enemy is in your Presence, Adds (12–16) to (24–29) Cold Damage to Attacks | While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance | 75 |
While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–44) Cold Damage to Attacks | While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance | 75 |
Adds (2–4) to (36–38) Lightning Damage to Attacks | Overwhelm (18–19)% Physical Damage Reduction | 75 |
While a Unique Enemy is in your Presence, Adds (2–5) to (48–51) Lightning Damage to Attacks | While a Unique Enemy is in your Presence, Overwhelm (24–25)% Physical Damage Reduction | 75 |
While a Pinnacle Atlas Boss is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Attacks | While a Pinnacle Atlas Boss is in your Presence, Overwhelm (30–31)% Physical Damage Reduction | 75 |
Adds (8–10) to (16–18) Chaos Damage to Attacks | Withered you Inflict expires (23–24)% slower | 75 |
While a Unique Enemy is in your Presence, Adds (10–14) to (21–24) Chaos Damage to Attacks | While a Unique Enemy is in your Presence, Withered you Inflict expires (32–33)% slower | 75 |
While a Pinnacle Atlas Boss is in your Presence, Adds (16–20) to (32–37) Chaos Damage to Attacks | While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (43–45)% slower | 75 |
+(19–20)% to Fire Damage over Time Multiplier | 35% of Physical Damage Converted to Fire Damage | 75 |
While a Unique Enemy is in your Presence, +(28–29)% to Fire Damage over Time Multiplier | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Fire Damage | 75 |
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Fire Damage over Time Multiplier | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Fire Damage | 75 |
+(19–20)% to Cold Damage over Time Multiplier | 35% of Physical Damage Converted to Cold Damage | 75 |
While a Unique Enemy is in your Presence, +(28–29)% to Cold Damage over Time Multiplier | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Cold Damage | 75 |
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Cold Damage over Time Multiplier | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Cold Damage | 75 |
+(19–20)% to Physical Damage over Time Multiplier | 35% of Physical Damage Converted to Lightning Damage | 75 |
While a Unique Enemy is in your Presence, +(28–29)% to Physical Damage over Time Multiplier | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Lightning Damage | 75 |
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Physical Damage over Time Multiplier | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Lightning Damage | 75 |
+(19–20)% to Chaos Damage over Time Multiplier | 35% of Physical Damage Converted to Chaos Damage | 75 |
While a Unique Enemy is in your Presence, +(28–29)% to Chaos Damage over Time Multiplier | While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Chaos Damage | 75 |
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Chaos Damage over Time Multiplier | While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Chaos Damage | 75 |
Herald of Ash has (29–30)% increased Buff Effect | 0.7% of Fire Damage Leeched as Life | 75 |
While a Unique Enemy is in your Presence, Herald of Ash has (38–39)% increased Buff Effect | While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life | 75 |
While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (47–48)% increased Buff Effect | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life | 75 |
Herald of Ice has (29–30)% increased Buff Effect | 0.7% of Cold Damage Leeched as Life | 75 |
While a Unique Enemy is in your Presence, Herald of Ice has (38–39)% increased Buff Effect | While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life | 75 |
While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (47–48)% increased Buff Effect | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life | 75 |
Herald of Thunder has (29–30)% increased Buff Effect | 0.7% of Lightning Damage Leeched as Life | 75 |
While a Unique Enemy is in your Presence, Herald of Thunder has (38–39)% increased Buff Effect | While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life | 75 |
While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (47–48)% increased Buff Effect | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life | 75 |
Herald of Purity has (29–30)% increased Buff Effect | 0.7% of Physical Damage Leeched as Life | 75 |
While a Unique Enemy is in your Presence, Herald of Purity has (38–39)% increased Buff Effect | While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life | 75 |
While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (47–48)% increased Buff Effect | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life | 75 |
Herald of Agony has (29–30)% increased Buff Effect | 0.7% of Chaos Damage Leeched as Life | 75 |
While a Unique Enemy is in your Presence, Herald of Agony has (38–39)% increased Buff Effect | While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life | 75 |
While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (47–48)% increased Buff Effect | While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life | 75 |
Ignites you inflict spread to other Enemies within a Radius of 17 | 4% increased Damage per 100 Strength | 75 |
While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 20 | While a Unique Enemy is in your Presence, 5% increased Damage per 100 Strength | 75 |
While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 23 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Strength | 75 |
Freezes you inflict spread to other Enemies within a Radius of 17 | 4% increased Damage per 100 Dexterity | 75 |
While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 20 | While a Unique Enemy is in your Presence, 5% increased Damage per 100 Dexterity | 75 |
While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 23 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Dexterity | 75 |
Shocks you inflict spread to other Enemies within a Radius of 17 | 4% increased Damage per 100 Intelligence | 75 |
While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 20 | While a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence | 75 |
While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 23 | While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence | 75 |
(16–17)% reduced Enemy Stun Threshold | (16–17)% increased Blind Effect | 75 |
While a Unique Enemy is in your Presence, (22–23)% reduced Enemy Stun Threshold | While a Unique Enemy is in your Presence, (22–23)% increased Blind Effect | 75 |
While a Pinnacle Atlas Boss is in your Presence, (28–29)% reduced Enemy Stun Threshold | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Blind Effect | 75 |
Minions deal (28–29)% increased Damage | Exerted Attacks deal (34–35)% increased Damage | 75 |
While a Unique Enemy is in your Presence, Minions deal (40–41)% increased Damage | While a Unique Enemy is in your Presence, Exerted Attacks deal (40–41)% increased Damage | 75 |
While a Pinnacle Atlas Boss is in your Presence, Minions deal (52–53)% increased Damage | While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (46–47)% increased Damage | 75 |
13% increased Trap Throwing Speed | Attacks have 40% chance to Maim on Hit | 75 |
While a Unique Enemy is in your Presence, 17% increased Trap Throwing Speed | While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit | 75 |
While a Pinnacle Atlas Boss is in your Presence, 21% increased Trap Throwing Speed | While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit | 75 |
13% increased Mine Throwing Speed | 40% chance to Hinder Enemies on Hit with Spells | 75 |
While a Unique Enemy is in your Presence, 17% increased Mine Throwing Speed | While a Unique Enemy is in your Presence, 70% chance to Hinder Enemies on Hit with Spells | 75 |
While a Pinnacle Atlas Boss is in your Presence, 21% increased Mine Throwing Speed | While a Pinnacle Atlas Boss is in your Presence, Hinder Enemies on Hit with Spells | 75 |
40% chance to Extinguish Enemies on Hit | (19–20)% increased Global Accuracy Rating | 75 |
While a Unique Enemy is in your Presence, 70% chance to Extinguish Enemies on Hit | While a Unique Enemy is in your Presence, (23–24)% increased Global Accuracy Rating | 75 |
While a Pinnacle Atlas Boss is in your Presence, 100% chance to Extinguish Enemies on Hit | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Global Accuracy Rating | 75 |
+2% to maximum Cold Resistance | (16–17)% increased Effect of your Marks | 75 |
While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance | While a Unique Enemy is in your Presence, (22–23)% increased Effect of your Marks | 75 |
While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance | While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of your Marks | 75 |
6% increased Damage per Frenzy Charge | +(58–60) to Accuracy Rating per Frenzy Charge | 75 |
While a Unique Enemy is in your Presence, 7% increased Damage per Frenzy Charge | While a Unique Enemy is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge | 75 |
While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Frenzy Charge | While a Pinnacle Atlas Boss is in your Presence, +(70–72) to Accuracy Rating per Frenzy Charge | 75 |
Strike Skills target 2 additional nearby Enemies | Projectiles Pierce 2 additional Targets | 75 |
While a Unique Enemy is in your Presence, Strike Skills target 3 additional nearby Enemies | While a Unique Enemy is in your Presence, Projectiles Pierce 3 additional Targets | 75 |
While a Pinnacle Atlas Boss is in your Presence, Strike Skills target 4 additional nearby Enemies | While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 4 additional Targets | 75 |
Gain 1 Rage on Hit with Attacks, no more than once every 0.7 seconds | 30% chance to Poison on Hit | 75 |
While a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.5 seconds | While a Unique Enemy is in your Presence, 40% chance to Poison on Hit | 75 |
While a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Poison on Hit | 75 |
40% chance to Intimidate Enemies for 4 seconds on Hit | Attacks have 30% chance to cause Bleeding | 75 |
While a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hit | While a Unique Enemy is in your Presence, Attacks have 40% chance to cause Bleeding | 75 |
While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit | While a Pinnacle Atlas Boss is in your Presence, Attacks have 50% chance to cause Bleeding | 75 |
40% chance to Unnerve Enemies for 4 seconds on Hit | 30% chance to Impale Enemies on Hit with Attacks | 75 |
While a Unique Enemy is in your Presence, 70% chance to Unnerve Enemies for 4 seconds on Hit | While a Unique Enemy is in your Presence, 40% chance to Impale Enemies on Hit with Attacks | 75 |
While a Pinnacle Atlas Boss is in your Presence, Unnerve Enemies for 4 seconds on Hit | While a Pinnacle Atlas Boss is in your Presence, 50% chance to Impale Enemies on Hit with Attacks | 75 |
The Searing Exarch Gloves
13% increased Attack Speed
While a Unique Enemy is in your Presence, 17% increased Attack Speed
While a Pinnacle Atlas Boss is in your Presence, 21% increased Attack Speed
(34–36)% increased Critical Strike Chance for Attacks
While a Unique Enemy is in your Presence, (46–48)% increased Critical Strike Chance for Attacks
While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Critical Strike Chance for Attacks
Adds (6–7) to (12–14) Physical Damage to Attacks
While a Unique Enemy is in your Presence, Adds (8–10) to (16–18) Physical Damage to Attacks
While a Pinnacle Atlas Boss is in your Presence, Adds (12–15) to (24–28) Physical Damage to Attacks
Adds (10–13) to (21–24) Fire Damage to Attacks
While a Unique Enemy is in your Presence, Adds (13–18) to (28–32) Fire Damage to Attacks
While a Pinnacle Atlas Boss is in your Presence, Adds (21–27) to (42–49) Fire Damage to Attacks
Adds (9–12) to (18–22) Cold Damage to Attacks
While a Unique Enemy is in your Presence, Adds (12–16) to (24–29) Cold Damage to Attacks
While a Pinnacle Atlas Boss is in your Presence, Adds (18–24) to (37–44) Cold Damage to Attacks
Adds (2–4) to (36–38) Lightning Damage to Attacks
While a Unique Enemy is in your Presence, Adds (2–5) to (48–51) Lightning Damage to Attacks
While a Pinnacle Atlas Boss is in your Presence, Adds (3–8) to (72–78) Lightning Damage to Attacks
Adds (8–10) to (16–18) Chaos Damage to Attacks
While a Unique Enemy is in your Presence, Adds (10–14) to (21–24) Chaos Damage to Attacks
While a Pinnacle Atlas Boss is in your Presence, Adds (16–20) to (32–37) Chaos Damage to Attacks
+(19–20)% to Fire Damage over Time Multiplier
While a Unique Enemy is in your Presence, +(28–29)% to Fire Damage over Time Multiplier
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Fire Damage over Time Multiplier
+(19–20)% to Cold Damage over Time Multiplier
While a Unique Enemy is in your Presence, +(28–29)% to Cold Damage over Time Multiplier
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Cold Damage over Time Multiplier
+(19–20)% to Physical Damage over Time Multiplier
While a Unique Enemy is in your Presence, +(28–29)% to Physical Damage over Time Multiplier
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Physical Damage over Time Multiplier
+(19–20)% to Chaos Damage over Time Multiplier
While a Unique Enemy is in your Presence, +(28–29)% to Chaos Damage over Time Multiplier
While a Pinnacle Atlas Boss is in your Presence, +(37–38)% to Chaos Damage over Time Multiplier
Herald of Ash has (29–30)% increased Buff Effect
While a Unique Enemy is in your Presence, Herald of Ash has (38–39)% increased Buff Effect
While a Pinnacle Atlas Boss is in your Presence, Herald of Ash has (47–48)% increased Buff Effect
Herald of Ice has (29–30)% increased Buff Effect
While a Unique Enemy is in your Presence, Herald of Ice has (38–39)% increased Buff Effect
While a Pinnacle Atlas Boss is in your Presence, Herald of Ice has (47–48)% increased Buff Effect
Herald of Thunder has (29–30)% increased Buff Effect
While a Unique Enemy is in your Presence, Herald of Thunder has (38–39)% increased Buff Effect
While a Pinnacle Atlas Boss is in your Presence, Herald of Thunder has (47–48)% increased Buff Effect
Herald of Purity has (29–30)% increased Buff Effect
While a Unique Enemy is in your Presence, Herald of Purity has (38–39)% increased Buff Effect
While a Pinnacle Atlas Boss is in your Presence, Herald of Purity has (47–48)% increased Buff Effect
Herald of Agony has (29–30)% increased Buff Effect
While a Unique Enemy is in your Presence, Herald of Agony has (38–39)% increased Buff Effect
While a Pinnacle Atlas Boss is in your Presence, Herald of Agony has (47–48)% increased Buff Effect
Ignites you inflict spread to other Enemies within a Radius of 17
While a Unique Enemy is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 20
While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict spread to other Enemies within a Radius of 23
Freezes you inflict spread to other Enemies within a Radius of 17
While a Unique Enemy is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 20
While a Pinnacle Atlas Boss is in your Presence, Freezes you inflict spread to other Enemies within a Radius of 23
Shocks you inflict spread to other Enemies within a Radius of 17
While a Unique Enemy is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 20
While a Pinnacle Atlas Boss is in your Presence, Shocks you inflict spread to other Enemies within a Radius of 23
(16–17)% reduced Enemy Stun Threshold
While a Unique Enemy is in your Presence, (22–23)% reduced Enemy Stun Threshold
While a Pinnacle Atlas Boss is in your Presence, (28–29)% reduced Enemy Stun Threshold
Minions deal (28–29)% increased Damage
While a Unique Enemy is in your Presence, Minions deal (40–41)% increased Damage
While a Pinnacle Atlas Boss is in your Presence, Minions deal (52–53)% increased Damage
13% increased Trap Throwing Speed
While a Unique Enemy is in your Presence, 17% increased Trap Throwing Speed
While a Pinnacle Atlas Boss is in your Presence, 21% increased Trap Throwing Speed
13% increased Mine Throwing Speed
While a Unique Enemy is in your Presence, 17% increased Mine Throwing Speed
While a Pinnacle Atlas Boss is in your Presence, 21% increased Mine Throwing Speed
40% chance to Extinguish Enemies on Hit
While a Unique Enemy is in your Presence, 70% chance to Extinguish Enemies on Hit
While a Pinnacle Atlas Boss is in your Presence, 100% chance to Extinguish Enemies on Hit
+2% to maximum Cold Resistance
While a Unique Enemy is in your Presence, +3% to maximum Cold Resistance
While a Pinnacle Atlas Boss is in your Presence, +4% to maximum Cold Resistance
6% increased Damage per Frenzy Charge
While a Unique Enemy is in your Presence, 7% increased Damage per Frenzy Charge
While a Pinnacle Atlas Boss is in your Presence, 8% increased Damage per Frenzy Charge
Strike Skills target 2 additional nearby Enemies
While a Unique Enemy is in your Presence, Strike Skills target 3 additional nearby Enemies
While a Pinnacle Atlas Boss is in your Presence, Strike Skills target 4 additional nearby Enemies
Gain 1 Rage on Hit with Attacks, no more than once every 0.7 seconds
While a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.5 seconds
While a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
40% chance to Intimidate Enemies for 4 seconds on Hit
While a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hit
While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit
40% chance to Unnerve Enemies for 4 seconds on Hit
While a Unique Enemy is in your Presence, 70% chance to Unnerve Enemies for 4 seconds on Hit
While a Pinnacle Atlas Boss is in your Presence, Unnerve Enemies for 4 seconds on Hit
The Eater of Worlds Gloves
+12% chance to Suppress Spell Damage
While a Unique Enemy is in your Presence, +15% chance to Suppress Spell Damage75
While a Pinnacle Atlas Boss is in your Presence, +18% chance to Suppress Spell Damage
(48–50)% increased Evasion Rating from Equipped Helmet and Boots75
While a Unique Enemy is in your Presence, (58–61)% increased Evasion Rating from Equipped Helmet and Boots
While a Pinnacle Atlas Boss is in your Presence, (67–70)% increased Evasion Rating from Equipped Helmet and Boots
Inflict Fire Exposure on Hit, applying -16% to Fire Resistance
While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance
While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance
Inflict Cold Exposure on Hit, applying -16% to Cold Resistance
While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance
While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance75
Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance
While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance
While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance
Overwhelm (18–19)% Physical Damage Reduction
While a Unique Enemy is in your Presence, Overwhelm (24–25)% Physical Damage Reduction
While a Pinnacle Atlas Boss is in your Presence, Overwhelm (30–31)% Physical Damage Reduction
Withered you Inflict expires (23–24)% slower
While a Unique Enemy is in your Presence, Withered you Inflict expires (32–33)% slower
While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (43–45)% slower
35% of Physical Damage Converted to Fire Damage
While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Fire Damage
While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Fire Damage
35% of Physical Damage Converted to Cold Damage
While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Cold Damage
While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Cold Damage
35% of Physical Damage Converted to Lightning Damage
While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Lightning Damage
While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Lightning Damage
35% of Physical Damage Converted to Chaos Damage
While a Unique Enemy is in your Presence, 50% of Physical Damage Converted to Chaos Damage
While a Pinnacle Atlas Boss is in your Presence, 65% of Physical Damage Converted to Chaos Damage
0.7% of Fire Damage Leeched as Life75
While a Unique Enemy is in your Presence, 0.9% of Fire Damage Leeched as Life
While a Pinnacle Atlas Boss is in your Presence, 1.1% of Fire Damage Leeched as Life
0.7% of Cold Damage Leeched as Life
While a Unique Enemy is in your Presence, 0.9% of Cold Damage Leeched as Life
While a Pinnacle Atlas Boss is in your Presence, 1.1% of Cold Damage Leeched as Life
0.7% of Lightning Damage Leeched as Life
While a Unique Enemy is in your Presence, 0.9% of Lightning Damage Leeched as Life75
While a Pinnacle Atlas Boss is in your Presence, 1.1% of Lightning Damage Leeched as Life
0.7% of Physical Damage Leeched as Life
While a Unique Enemy is in your Presence, 0.9% of Physical Damage Leeched as Life75
While a Pinnacle Atlas Boss is in your Presence, 1.1% of Physical Damage Leeched as Life
0.7% of Chaos Damage Leeched as Life
While a Unique Enemy is in your Presence, 0.9% of Chaos Damage Leeched as Life
While a Pinnacle Atlas Boss is in your Presence, 1.1% of Chaos Damage Leeched as Life
4% increased Damage per 100 Strength
While a Unique Enemy is in your Presence, 5% increased Damage per 100 Strength
While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Strength
4% increased Damage per 100 Dexterity
While a Unique Enemy is in your Presence, 5% increased Damage per 100 Dexterity
While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Dexterity
4% increased Damage per 100 Intelligence
While a Unique Enemy is in your Presence, 5% increased Damage per 100 Intelligence
While a Pinnacle Atlas Boss is in your Presence, 6% increased Damage per 100 Intelligence
(16–17)% increased Blind Effect
While a Unique Enemy is in your Presence, (22–23)% increased Blind Effect
While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Blind Effect
Exerted Attacks deal (34–35)% increased Damage
While a Unique Enemy is in your Presence, Exerted Attacks deal (40–41)% increased Damage
While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (46–47)% increased Damage
Attacks have 40% chance to Maim on Hit
While a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit
While a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit
40% chance to Hinder Enemies on Hit with Spells
While a Unique Enemy is in your Presence, 70% chance to Hinder Enemies on Hit with Spells
While a Pinnacle Atlas Boss is in your Presence, Hinder Enemies on Hit with Spells
(19–20)% increased Global Accuracy Rating
While a Unique Enemy is in your Presence, (23–24)% increased Global Accuracy Rating
While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Global Accuracy Rating
(16–17)% increased Effect of your Marks
While a Unique Enemy is in your Presence, (22–23)% increased Effect of your Marks
While a Pinnacle Atlas Boss is in your Presence, (28–29)% increased Effect of your Marks
+(58–60) to Accuracy Rating per Frenzy Charge
While a Unique Enemy is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge
While a Pinnacle Atlas Boss is in your Presence, +(70–72) to Accuracy Rating per Frenzy Charge
Projectiles Pierce 2 additional Targets
While a Unique Enemy is in your Presence, Projectiles Pierce 3 additional Targets
While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 4 additional Targets
30% chance to Poison on Hit
While a Unique Enemy is in your Presence, 40% chance to Poison on Hit
While a Pinnacle Atlas Boss is in your Presence, 50% chance to Poison on Hit
Attacks have 30% chance to cause Bleeding
While a Unique Enemy is in your Presence, Attacks have 40% chance to cause Bleeding
While a Pinnacle Atlas Boss is in your Presence, Attacks have 50% chance to cause Bleeding
30% chance to Impale Enemies on Hit with Attacks
While a Unique Enemy is in your Presence, 40% chance to Impale Enemies on Hit with Attacks
While a Pinnacle Atlas Boss is in your Presence, 50% chance to Impale Enemies on Hit with Attacks
May
[Sentinel] PoE 3.18 Inquisitor Righteous Fire Trap Build
This Sentinel Templar guide covers the overview, leveling, and endgame concepts for PoE 3.18 Sentinel Inquisitor Righteous Fire Trap Build, including a PoB import for reference and advanced information.
May
[Sentinel] PoE 3.18 Ranger Poisonous Concoction Pathfinder League Starter Build
Pathfinder Poisonous Concoction is one of the most popular starter builds after being tested over many leagues.
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This PoE 3.18 Sentinel Seismic Trap Saboteur is a good league starter build with low budget and HCSSF available.
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PoE 3.18 Sentinel Best League Starter Builds Guide
Here is latest and best PoE 3.18 Sentinel Starter Builds for beginner, each video guide is attached with a pob link for players' reference.
May
[Sentinel] PoE 3.18 Witch League Starter Builds
PoeCurrencyBuy, as always, brings the latest PoE 3.18 Witch League Starter | Endgame | Fast | Cheap Builds to players. Choose your favorite ascendant from Elementalist, Occultist, Necromancer to accept new challenges!
May
[Sentinel] PoE 3.18 Ranger League Starter Builds
PoeCurrencyBuy, as always, brings the latest PoE 3.18 Ranger League Starter | Endgame | Fast | Cheap Builds to players. Choose your favorite ascendant from Deadeye, Pathfinder and Raider to accept new challenges!