Top Rate Path of exile 3.1 Ancestral Warchief Gems Skill Builds
PoE Ancestral Warchief is an ability that creates a totem that will attack enemies with melee AoE slams when the player stands close to it. Becoming close to additionally, it increases the player's damage. Summons an Ancestor Totem that could attack enemies using a robust main hand slam while you stand close to it. Getting near it grants you a lot more melee harm. In this Post, PoeCurrencyBuy Will share Major Rate Path of exile 3.1 Ancestral Warchief Gems Ability Builds for Duelist, Marauder, Scion, Templar
- [Duelist-Champion] Lifting's Uber Lab Pure Phys Warchief Totems
- [Marauder - Berserker] The Warchief - Ancestral Warchief - over 2m DPS - Uber Farmer - Elder & Shaper Down
- [Scion - Ascendant] "Lady of Rain" - Ubber Lab farmer - starter and VERY cheap (20 chaos at max).
- [Templar - Hierophant] Ghostly Evasion/Block HOWA. 10k ES, 1.2 Million Shaper DPS. Guardian farmer on a budget
NO.1 [Duelist-Champion] Lifting's Uber Lab Pure Phys Warchief Totems
Damage setup:
- Ancestral Warchief, Maim, Brutality, Melee Physical Harm, Concentrated Effect (5-link) & Ruthless (6-link)
Mobility, Cull & Curse
- Leap Slam, Faster Attacks, Culling Strike & Vulnerability.
Note: Even though Ancestral Bond prevents you from dealing damage; leaping unto an enemy although it's below 10% still triggers the culling impact and thus kills it.
Utility 1:
- Enduring Cry, Increased Duration, Stone Golem & Life Leech.
CWDT Setup
- CWDT (lvl 6), Immortal Call (lvl 8), Vortex (lvl 9), Inc. Duration (max level).
Note: For this setup, it is vital that your gems are precisely the level as posted above. Otherwise, it won't work. If you accidentally over-level a Gem, you can sell it to the vendor together with an orb of scouring de-level it by 1. Or sell it along with an Orb of regret to return it to level 1.
Pros:
+ Beginner and new league "friendly" - the build is straightforward in design and execution.
+ Budget friendly. No uniques are required to start off with this build. You can buy them as you earn them, while just wearing rare gear instead.
+ Easy and fast to level.
+ Very tanky.
+ Permanent Fortify & Onslaught.
+ High life regen, making labyrinth traps additional comfortable to deal.
+ Your totems can taunt, making bosses much less dangerous.
+ Decent evident speed in even the high tier maps.
+ Good for farming Uber lab, Atziri & Guardians. The shaper is doable too if you use the expensive version.
+ You can play this build regardless of whether you play in the hardcore or softcore league.
Cons:
- Your totems will destroy themselves on physical reflect maps.
- Some people don't enjoy the "totem playstyle."
Videos Link: https://www.youtube.com/watch?v=9i9OLRi__EQ
PoB Hyperlink: https://pastebin.com/D90WRWyt
Skill Tree: https://goo.gl/cFFdJH
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1960538
NO.2 [Marauder - Berserker] The Warchief - Ancestral Warchief - over 2m DPS - Uber Farmer - Elder & Shaper Down
Target your CWDT to activate at somewhere between 20-33% of your maximum health and then max out the triggered gems as high as your CWDT will allow them. The optional part is the tradeoff between having a less active benefit that activates more frequently (20% health) vs. a stronger interest that enables less regularly (33% health).
As a new player, I'd say split the difference and go for a ~25% max health trigger.
Pros:
+ over 6k Life
+ ~1000 life/s with enduring cry and all charges
+ 7~8 endurance charges
+ 73% Phys reduction (hideout) 90% with flasks
+ hard to die because you stay behind your Totems
+ can do all map mods (reflect is usually a bit meh because your totems will kill themselves on hit)
+ at level 16+ (face breakers) all content
+ perfect for hard bosses like Ulab/Uatziri/guardians/Shaper
Cons:
- clear speed is average
- Totem playstyle is not for everyone
Videos:
The Warchief vs. Abyssal Lich Boss - https://www.youtube.com/watch?v=YySBTtAn6O4
The Warchief vs. The Elder (yellow map) - https://www.youtube.com/watch?v=aYBVGPTnqGE
The Warchief - 6 Man Uber Labyrinth Carry - https://www.youtube.com/watch?v=4EU4rFpEy4Y
PoB Hyperlink: https://pastebin.com/R6cubiKH
Skill Tree: https://goo.gl/sEsVEP
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1694250
NO.3 [Scion - Ascendant] "Lady of Rain" - Ubber Lab farmer - starter and VERY cheap (20 Poe Chaos Orb at max).
Lioneye's Remorse shows the best performance of the build - This Build tried Great Old One and the DPS is often a lot better but Lioneye's Remorse is usually a lot but a lot better for the playstyle. This Build changed my gear, not for a cheap version like at the beginning and some ppl in Brazil asked me why not concentred effect against increased area impact. Well, is just for your safety. CE gives you 12k DPS extra, and it means with Ruthless and three tokens around 80k DPS much more. So it's only a choice, not a requirement.
Pros:
+ You can do all content;
+ Its easy to level;
+ Its cheap even with better items;
+ The DPS and movement control is impressive.
Cons:
- Usually, ppl don't like totem builds;
- Minotaur map is a pain in the AXE;
- You have no uses for power charges.
PoB Link: https://pastebin.com/BJx9s8Kb
Skill Tree: https://goo.gl/P2wx3v
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/2021509
NO.4 [Templar - Hierophant] Ghostly Evasion/Block HOWA. 10k ES, 1.2 Million Shaper DPS. Guardian farmer on a budget
Abyss jewels flooding the market has made it easy to get right jewels of both ordinary and Abyss variety. The build gets a ton of jewel sockets to take advantage of this, and there is plenty of perfect and common combinations
For those who dislike totems, I have a leech, Vaal pact melee scion variant at the bottom of this guide that I also played into the endgame with the same items and theory. Better harm and clear at 2.1 Mill but only 9k ES and melee which contains far more risk than I ever had with hierophant
Quad totem has a drop and move playstyle and lets you loot through the symbols kill the things spawning from boxes or Abyss cracks. Melee DPS numbers are only active when you are attacking, but I like that totems keep damaging even although positioning and doing other things
Words cannot describe how much smoother four Totems feel over 2. I rush it as my first goal also though it does make me considerably squishier since then I don't get the big ES boost from Sanctuary of Thought until uber lab
Video:
First Minotaur Run of the league. Included full map to show clearing
https://www.youtube.com/watch?v=s9zBzQ14vAI
Red Tier Elder. Comfortable but the portals are quite annoying
https://www.youtube.com/watch?v=yZ5EiEc_Hr8&feature=youtu.be
T15 Elder with molten strike scion variant of the build
Better DPS but actual melee so extra danger
https://www.youtube.com/watch?v=NbN_h-aWp6M&feature=youtu.be
PoB Hyperlink: https://pastebin.com/8mnFqe7t
Skill Tree: https://goo.gl/vCffzS
Build Hyperlink: http://www.pathofexile.com/forum/view-thread/1989546
Typically, they're not worth the trouble for causes which are sufficient within the long run. Although they're useful for players, who may know nothing concerning the game. For the most portion, they may be mastering tools for novices to ease them into the game. For a lot more Poe 3.1 Builds, you can stop by Poecurrencybuy.com. Just a reminder: you can get 5% coupon code for free from the reps in the event you Acquire Poe Currency from this article.
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