The Ranger is Path of Exile's pure dexterity class, which befits her slim and graceful look. She is agile and speedy, darting in and out of combat to provide vicious vital strikes that frequently fell her enemies in a single blow. Her all-natural quickness grants her a profound ability to keep away from harm, and she tends to garb herself in light leathers and cloth. She has the great proficiency with ranged weapons, but she is as lethal as any man on the battlefield using a sword. Now Poecurrencybuy.com share the hot 7 Path Of Exile 3.1 Build for Ranger


No.1 [poe 3.1] Caustic Arrow Solo Map MFer


The purpose of this Build for those that do not prefer to party or do boss runs, even though, with all the adjustments introduced in 3.1, it now functions reasonably for boss runs and may work decently in parties so long as you happen to be willing to organize a culling setup for bosses and such. That said, this structure is made mainly for solo map farming with superior MF, life, and res balance, combined having a reasonably rapid evident speed.

Pros:
+ Earn 0.5ex/hr** without selling a DAMN Factor. (See the FAQ)
+ Fastpack clear speed, solid boss kill speed (pending 3.0 boss modifications?).
+ Runs any map mod
+ Very mobile
+ Cheap starting cost (buy any item level 64 5L bow for 5c, alt-spam for +2 bow gems) NOTE: +2 bow gems needs an Ilvl 64+ bow
+ Atziri capable (just eliminate Andvarius'. Or never, if you're badass!)
+ HC was viable with some adjustments.

Cons:
- Semi-Late Acrobatics - mid-50s.
- It is evasion, so it's prone to physical burst harm if entropy hates you.
- Not the quickest leveling, however, it is better in 3.1.

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No.2 [poe 3.1] The real energy of Zerphi flask - 25000+ Life/second heal price - Crit Blade Vortex


Considering that your mana pool is depleted and also you want anything for the 800% of mana expense healed as life mod, you have to utilize Blood Magic to make use of skills, which nevertheless works using the flask. You can not use the BM keystone only because it removes the whole mana pool. Thus it is possible to active mana flasks, leaving you using the BM help gem as a drawback, but you'll be able to kind of bypass that for those who use a staff/mace using the vegan lvl1 BM assistance mod or even a Covenant body armor. You can use any spell/attack that spends mana except channeling skills.
Pros:
Insanely tanky
Works with nearly any skill (even traps, mines, and totems)
Moderate minimum create price
100% uptime with Pathfinder and flask passives, belt mods (12/30 base flask charges)
Can stack with leech, life regen, along with other defenses
Doesn't require hits/kills/damage for heal (appropriate for movement skills, operates at boss immunity phases, monster after-death effects)

Cons:
Can't use Power Shield (MoM mana depletion could be prevented)
Can't use mana pool for MoM, but you have to allocate it on tree
Can't use Blood Magic keystone (no mana pool)
Can't use channeling skills (doesn't count as use,' only first cast heals)
Need to socket Blood Magic help gem
Spell echo/Multistrike reduces heal price (just initially cast/attack has mana cost)

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No.3 [poe 3.1] Elemental Crit Cyclone Raider - Fast, enjoyable, deadly! - Confirmed 3.1 viable, reworking text atm


Given that cyclone is often a movement skill, obtaining a high movement speed is essential for the create to play smoothly. The apparent options of ascendancy for this are pathfinder and raider. Raider is more rapidly and ends up with more harm, so that is the ascendancy I chose. Pathfinder is entirely viable as well and is extra trustworthy for boss-killing as a consequence of flask uptime. There is a section at the finish of this guide with suggested adjustments to make if you want to attempt a pathfinder variant.

Pros
+ It's not a projectile develop
+ It's melee
+ Vaal Pact
+ Moves and clears quickly
+ Crunchy ASMR Herald of Ice shatters
+ Dodge, freeze/chill, VP and optionally Enfeeble make for muscular defensive layers
+ Can do endgame bosses reliably with decent gear
+ Best in slot uniques and enchants are mostly cheap
+ Not high-priced to have going but scales correctly with investment

Cons
- It is not a projectile build
- It is melee
- Vaal Pact
- Not the quickest boss killer and cyclone can get you in trouble if you're not cautious
- As raider flasks are somewhat unreliable in comparison to Pathfinder
- Comparatively low maximum life for a melee create, about 5-6k according to item options and gear level
- As the raider, damage and movement speed are heavily dependent on frenzy charges. Not an issue in combat but you can feel slow when backtracking with empty flasks and no fees.

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No.4 [poe 3.1] Sidefx Frost Blades - Rapidly MAPPER, Can boss! Who requires Vaal Pactm


Uploaded 3.1 Path of developing, Added the new gems setups (can modify) Added additional Faq inquiries and Pros/Cons.

Pros:
+ Perma freeze most mobs - ESP BOSSES in 3.1
+ Higher DPS
+ superior AoE
+ Super quick map clear
+ excellent Life Leech w/ out Old Vaal pact

Cons:
- Might be highly-priced, esp to min max
- glass cannon, You'll want to study to position 100% hit move hit move, and so on.
- can run into challenges with the single target (bosses)

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No.5 [poe 3.1] Sidefx Frost Blades - Speedy MAPPER, Can boss! Who demands Vaal Pact


3.1 QotF nerf left us with some excess evasion.
Alternative 1: Drop Graceful Assault cluster and swap Stibnite flask to Granite/Lion's Roar. Potentially use Pure Talent jewel.
PoB hyperlink
Choice 2: Drop Grace and HoA, go Blood Magic. Then move points from Vitality Void to connect to Duelist and Marauder starts and use Pure Talent jewel. Swift PoB test tells I'd acquire about 600 HP, 15% AOE and shed ~15% DPS. Appears excellent if you are looking to push for one hundred.
Pros:
+ Quickly
+ Easy
+ Exciting
+ Can do all content properly (Maps, Lab, Atziri, Guardians, Shaper)
+ Inexpensive to begin, highly-priced to max

Cons:
- Great at everything, best at nothing at all. Story of my life :D

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No.6 [poe 3.1] Pathfinder Crit BV - Dedicated Uber Lab Farmer - 400% Movement Speed


- Updated Path To Creating. Within this new Pastebin, you are going to obtain the nerfed* queen from the forest and options to either boost survivability or movement speed.
*I changed the QoTF to the new values and capped it's MS get to 100% manually.
- Updated flask spoiler and suggested users to utilize the Improved Duration modifier on Jade / Stibnite.
- Dropped Grace in the development altogether. Haste will now be socketed into the Voideye for all those players searching for a smaller increase in speed though running using zones. (This won't affect many people)
- Updated skill tree to optimize the balance between evasion and life
- Gave a choice in the Path of Constructing for users to swap in "Conquerors Potency" for "The Clear Thoughts." The difference is movement speed VS harm.

PROs:
An undeniably efficient create that combines insane movement speed, outstanding harm, as much as 90% likelihood to evade, and up to 25% likelihood to block.

Cons:
The build is amongst the much more annoying factors to level with till you pass a certain gear threshold and have appropriately leveled gems. Having the colors needed on most gear is going to be an absolute pain in the neck devoid of getting a fair quantity of currency.

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No.7 [poe 3.1] 2h Freezing Cyclone! ~Fast Clears~Freeze all Content
More to freeze! Hooray cold builds! Pretty huge change to get a cold based create like this. This implies that guardians and bosses are not going only to attack slower BUT more importantly count as chilled/frozen. That could make sure items(Hypothermia and possibly The Pandemonius) substantially superior for bosses.

Pros:
+ Quickly clear speed
+ Cyclone kills as you move, no stopping
+ Frozen issues cannot hit you
+ Melee build, see their frozen faces before they shatter
+ Immune to most elemental effects
+ Can go far on a spending budget
+ No corpses left behind to be raised/detonated
+ As of 3.1 even bosses freeze! Frozen shaper anyone?

Cons:
- Melee construct, gotta get up close and private
- Min/max items will probably be expensive
- Needs 1 distinct exclusive which tends to make SSF hard to go completely cold.

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