[PC,PS4,Xbox] PoE 3.7 Tornado Shot Ranger Raider Fast Build
MF, or Magic Find, is an old term from Diablo-days. It basically means stacking Quantity and Rarity to find more and better items. In Path of Exile, it means you get more currency per map, per hour, per anything you kill. If you want to try MF, this build is a very good choice.
Quick Jump
Skill Tree
Ascendancy: Way of the Poacher -> Avatar of the Slaughter -> Quartz Infusion -> Avatar of the Veil
Bandits: Save Alira for the crit multi/res.
Pantheons
- Major: Soul of Lunaris
- Minor: Soul of Garukhan
Passive Tree
Lots of life, damage, movement speed, elemental damage with attacks, penetration, crit/crit multi, projectile damage, and of course, jewels. Abyssal Jewels are OP as h*ck and should be used as much as possible, especially on builds like this. A perfect quad T1 flat Abyssal Jewel can reach a potential of 142 average flat Elemental Damage.
PoB Link: https://pastebin.com/EfiJ98Q1
Gems Setup
6 Link Tornado Shot
Tornado Shot > Mirage Archer > Greater Multiple Projectiles > Elemental Damage With Attacks > Damage on Full Life > Item Quantity/Rarity show
Our Jack-Of-All-Trades skill. HUGE AOE clear and good single target. Just be sure to shoot slightly behind the enemy for the most damage, don't name lock bosses. Use Item Rarity if you don't have access to the Quant gem. If your damage is garbage, I'd recommend Added Cold/Increased Crits instead of your Quantity/Rarity gem, whichever gives more damage.
I don't recommend trying to use Tornado Shot without some investment into jewels/helm enchant as it feels like complete crap on single target otherwise. Use the alternate skill setups in the POB pastebin until you have the currency to upgrade into TS, or just skip bosses and spam farm low tier maps with TS. Scourge Arrow/Blast Rain/Rain of Arrows/Elemental Hit are all good options for early on without OP jewels. Remember, the Path of Building has alternate skill setups for your main skills. Test and see which ones feel good to you.
4 CWDT
Cast When Damage Taken > Immortal Call > Summon Ice Golem > Increased Duration show
Defensive/Offensive Setup. Headhunter gives Endurances fairly often so feel free to level this up as high as you want.
6 Link Herald Setup (Lol)
Herald of Ice > Curse on Hit > Assassin's Mark > Innervate > Onslaught > Item Quantity/Rarity show
When we shatter an enemy, the explosion from Herald of Ice hits enemies and curses with Assassin's. This provides Power Charges and damage. Innervate gives us a flat lightning damage buff for 8 seconds. Onslaught gives us 20% attack/cast/movement speed buff for 3-8 seconds. Use Item Rarity if you don't have access to the Quant gem.
4 Link Movement Setup
Blink Arrow > Faster Projectiles > Phase Run > Enhance show
Let's us jump over ledges and run faster between packs if need be. If you can't afford Enhance, use Faster Attacks or Increased Duration.
Support Skills
Haste, War Banner, Enlighten, Portal show
Haste cause gotta go fast, Banner gives ridiculous accuracy bonuses AND Champion's Adrenaline Buff (maximum of 2.5 seconds of 100% increased damage, 25% attack and cast speed, and 10% phys mitigation) when we drop it on bosses/tough rares. Portal means less inventory clicking to get out of maps. Yeet.
Gear
For a more detailed selection of gear, please refer to the PoB Link. The gear selected in the PoB is not mandatory if it is not stated. It is recommended that the player check the affix of the gear and make a better choice.
Jewels
This build most of damage comes from our Abyssal jewels. It is necessary to introduce in detail.
Word of advice: Get whatever resist/stats you are lacking first if necessary. This is to help you get endgame perfect jewels. If you have less than 4k life, please get life as your first priority. You should be aiming for 4.5-6k life with these jewels. Remember, a well-rolled Abyssal Jewel can give you 2/3rds the DPS of your Windripper. Kind of important to get good ones.
Abyssal Jewel Stat Priority
You need at least one abyssal jewel that has Onslaught on Kill if you don't have the 6 link Herald of Ice setup. That is 20% Attack/Cast/Movement Speed that will be up for every map you run. After that:
- Flat Lightning/Cold/Fire Damage to Bows and Attacks
- Global Critical Strike Multiplier
- Attack Speed if you've Crit Recently/Attack Speed
- Life
- Accuracy
General Tips
Enchantments
- Gloves: Commandment of Fury/Spite/Reflection
- Helm: Tornado Shot Fires 2 Additional Secondary Projectiles
- Boots: Damage Penetrates 10% of Enemy Elemental Resistances If You Haven't Killed Recently OR 10% Movement Speed If you Haven't Been Hit Recently.
Mapping
We can do every map mod except for Elemental Reflect