"What divides the conqueror to the conquered? Perseverance."

The Juggernaut class revolves around defenses, providing physical damage reduction through armour and endurance charges, life regeneration, and protection against slows and stuns. 

This build will make player have high clearspeed with Manifest Dancing Dervish that is a spell that summons Dancing Dervish as an allied minion. This is totally different from anything you played before and very friendly to players with low budget.

 

Preview Video

 

Pros & Cons

Pros:

  • + Very high clearspeed
  • + You can do all map mods and content, including Atziri, Guardians, Uber Lab, Shaper...
  • + totally different from anything you played before
  • + very cheap / budget friendly

Cons:

  • - Keeping up rampage can be annoying at first, but you get used to it
  • - Requieres a fast playstyle, you cannot stand around and look at items for example
  • - Kind of passive playstyle, u basically support an AI
  • - If you like to press a lot of buttons this one is not for you
  • - You have to Essence Craft Jewellry, which can be expensive

 

Ascendancy & Skill Tree

Ascendancy

 

Skill Tree 

 

Skill Links

Sword Damage on Full Life, Additional Accuracy, Minion Damage, Melee Physical Damage, Ice Bite / Hypothermia (for Bosses), Maim/Multistrike

Possibilities: Minion Speed for lower maps or before you have minion speed jewellry

SRS Summon Raging Spirit, Melee Physical Damage, Culling Strike, Blood Magic, Minion Damage, Melee Splash

You can also use other minion skills like golems, spectres, skeletons, etc

Animate Guardian Animate Guardian, Minion Life, Minion and Totem Elemental Resistance, Fortify

Not necessary, can be substituted with a nice CWDT or curse on hit set up or to trigger EE if you use that. Good curses would be Punishment or Vulnerability

Auras Wrath, Hatred, Vaal Haste, Generosity

Utility Blood Magic, Vulnerability, Flame Dash, Spirit Offering

 

Gear

Overview:

Important:

The Dancing Dervish: get one with perfect stats, it costs 1 Alch or Chaos

If your budget is not very adequate, you can also start with a mediocre one and upgrade later

Boots: 30 Movement Speed is a must

Belt: 20% reduced Flask Charges used is a must

Body Armour: high Armour Value (1500+), because its doubled by the Juggernaut Ascendancy, makes you very tanky

Jewellry: Essence Craft Rings and Amulet with Essence of Fear until you get a decent life/resist roll. Buy a ilvl 84+ item with perfect implicit as a base for better stat possibilities

 

Leveling tips

tips1:

You can level as 2-Hand Sunder + Ancestral Warchief Totem (get some Marauder damage nodes).
If you decide to play this as a Necromancer, definitely go with SRS.

tips2:

Get the 2 skill points bandit reward!

tips3:

By the time you hit level 59 you should have all the Minion Damage nodes on the tree as well as the Dexterity Nodes on the right side so you can actually use The Dancing Dervish right away. You will still need some more Dex, get it on Jewels, Amulet or Boots.

tips4:

As soon as you reach Level 60, get 3 "The Writhing Jar" Flasks with 19-20 reduced charges used.

tips5:

As you reach Level 65 or finish Kitava, buy the "Dance of Steel" Prophecy to upgrade your Sword. The Rolls, Quality, and Sockets all stay the same.

tips6:

For white maps or when you don't have Movement speed Jewellry yet, suggest you use minion speed support gem!
 

Expectations