Path of exile 3.1 Templar Hierophant Build
The Hierophant offers and takes harm in alternative procedures instead of in a straightforward way. Hierophants can use totems efficiently and possess the potential to summon two added totems, at the expense of less damage per totem. Additionally, they perform nicely with builds that utilize high amounts of Mana by converting it into defensive bonuses. Templars who rely on several skills can take Illuminated Devotion to boost a lot of skills with indeed one of 3 powerful effects. In this post, PoeCurrencyBuy share Path of exile 3.1 Templar Hierophant Build with Ancestral Warchief, Spell Totem Help Gems Skills for you.
- [poe 3.1 Ancestral Warchief] Ghostly totems HOWA. 10k ES, 30k Evasion, 40% Block, 900k DPS. Guardian farmer on a budget
- [poe 3.1 Spell Totem Support] Lifting's Quad Frostbolt Totems Hierophant - Strong League Starter!
NO.1 [poe 3.1 Ancestral Warchief] Ghostly totems HOWA. 10k ES, 30k Evasion, 40% Block, 900k DPS. Guardian farmer on a budget
Is the new hot sexy belt in town giving better damage and ES then past choices, I've changed the tree to optimise for its love of base stats. The build gets base stats so naturally that the lowest stat should be dex at about 250
Poe Abyss jewels are insane; this build can utilize the base ES on them exceptionally efficiently. The new tree now only uses 1 Brute force solution jewel so it can become greed out and get eight other sockets for the new Jewels.
Do not underestimate Int nodes. We take tiny pure ES nodes because of Int = ES + damage. Anything with Int along with other benefits tends to be better. The wise can avoid the temptation to rush heart of thunder and get the excellent hybrid stuff first instead.
Pros:
+ Fortify
+ 10k+ ES
+ 40% Chance to block (60% if you use Rumi's)
+ 15k Evasion (30k with Jade flask) that's about 66% chance to evade attacks
Cons:
- Unbuffed 223,236 x 4 = 892,944
- Guardian DPS with flasks 235,549 x 4 = 942,196
- Legacy ring or vaal haste users 308,972 x 4 = 1,235,888 shaper dps
Link: http://www.pathofexile.com/forum/view-thread/1989546
NO.2 [poe 3.1 Spell Totem Support] Lifting's Quad Frostbolt Totems Hierophant - Strong League Starter!
The build is viable without any significant changes for 3.1 War for the Atlas.
The only "real" difference we will notice has slightly less mana due to the nerfs to the nodes behind the Mind Over Matter keystone.
This build is still a healthy choice to start out in the Abyss league.
Pros:
- Beginner and new league "friendly" - the build is somewhat simple in design and easy to understand
- Great evident speed all the way up to tier 16 maps.
- Cheap, no unique items are required, except for 2x Frozen Trail jewels.
- Viable for both hardcore and softcore gameplay!
Cons:
-The single target damage just isn't there. That said I had killed all the guardians, except the hydra with this build, but it was somewhat painful and slow.
- Your totems will destroy themselves on elemental reflect maps.
Link: http://www.pathofexile.com/forum/view-thread/1931084
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